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How to get rid of blueish outline on renders V-ray Next
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Hello everyone,
how can i rid off blueish outline on render. I've aplied alpha channel as a mask to render output in PS and got this result - trees are 3d objects.Software:
sketchup 2019 + v-ray next

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Maybe the alpha map isn't agressive enough the prevent the blue sky (?) shining through?
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OK, i've got solution On Environment Tab, i've repliced Background map which was /sunlight to color black, and turned on GI replacement and set there /sunlight.
Edit:dont forget to also edit reflection replacemet same as GI
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