Easier method?
-
I was wondering if there's an easier way to achieve what you see displayed on attached image. After drawing the desired shape I divide and extrude it, followed by drawing a construction line on the desired distance.
-
As you have a pro version you can make Boolean Diff of Box Copy Move * N
If you have or not the pro Version you can use Bool tools 2 20 $ Better result than the native Solid tools!
Else you can use free Visuhole by Fredo
CLICK image for animation!Of course that works on any slope
-
I guess if I was making that model I would have created the shape with notches before making it 3D.
It would be easily enough to draw the basic shape, use Offset to define the where the bottom of the notches is and then use a linear array with the Move tool to define the width and location of the notches. No need for any extensions with this thing. No need for guidelines, either.
-
I now realize that I've uploaded the wrong image, my bad! The notches are suppose to go all the way around, thus creating a set of treads.
-
So it's propagate a "U" + "_" component along any curves then PushPull!
So use Components stringer by Chris Fulmer or Path Copy by Rick Wilson but both fail on the orientations of Arc Circles!
or a Gear tool ...or this work around
- An egg surface
- Native Offset
- Tig Split Tool (Saucage one segment + a surface)
- Select Only faces ( Selection Toys by Thomthom - Tig Invert selection - erase
-Joint PushPull by Fredo
The more long is select one on two little faces for erase them (10 seconds)
-
@matsuo_lano said:
The notches are suppose to go all the way around, thus creating a set of treads.
You can still do the same basic thing I showed. You can do it with the native tools and you don't need all those extensions Pilou shows.
-
@dave r said:
@matsuo_lano said:
The notches are suppose to go all the way around, thus creating a set of treads.
You can still do the same basic thing I showed. You can do it with the native tools and you don't need all those extensions Pilou shows.
I'll try the easier method, cheers!
Advertisement