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    Create inset 3D text on a curved surface

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    • BoxB Offline
      Box
      last edited by

      Insert the text to the depth you need but extend it out a significant distance. Explode and intersect the text, then select the extended text and delete it, then select the faces of the letters and delete them, finally you will probably need to right click on a white face and choose Orient faces.

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      • C Offline
        caspajack
        last edited by

        The text needs to be 1mm deep, so the intersected text in the example above is deeper at each end of the intersection, because the text when created is in effect equal is both planes. If you imagine drawing an arc then placing text across the arc you can see what I mean.
        The image explains it more easily, but the problem is much worse when using a string of text because of the double curvature.

        Joe.


        Capture1.JPG

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        • BoxB Offline
          Box
          last edited by

          So you want the text to curve the same as the face, yes that can be done but is fairly advanced. Could I ask who is going to notice whether the text is straight or curved?

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          • C Offline
            caspajack
            last edited by

            That's not really the problem, it's the fact that the inset will be filed with paint and it would be impossible (realistically) to fill such a deep void that would be created at each extremity.

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            • C Offline
              caspajack
              last edited by

              I did think of creating a second smaller tube inside the first, so effectively intersecting at the inner and outer surface but sketchup has an issue with that methd.

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              • BoxB Offline
                Box
                last edited by

                We are moving into fluid dynamics and the physics of a meniscus.
                So you want the text to follow the face?
                Fred's Joint push pull should do what you need.

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                • C Offline
                  caspajack
                  last edited by

                  I have that Plug-in, so I had a try with it.

                  It seems the only method would be to do each letter individually, otherwise the geometry gets screwed, but it looks like it can be done. I need to have a solid at the end of it in order to 3D print it. I think some time editing will be the case... No magic solution.

                  Thanks for the input, it's much appreciated.

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                  • BoxB Offline
                    Box
                    last edited by

                    Make a double skin, by copy,scale and paste in place, then intersect your lettering. On phone so can't show you.

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                    • tuna1957T Offline
                      tuna1957
                      last edited by

                      You can do this with native tools. See my example... Drew the handle and grouped it, made a copy and moved off to the side. Text tool for "UP", Placed text and rotated slightly until it looked perpendicular to where I was placing it. Push Pull letters well to the inside. Explode letters and handle run intersect. Clean up excess letters on outside of handle. Select your handle copy and uniform scale down, I scaled to .98 . Move scaled copy centered in Handle with letters. Explode select all and intersect . Clean up excess bits on the inside and there you have it. It would be best to scale your handle up before doing all this , you insure good intersects and less cleanup at the end. took way longer to type this than do the sample....


                      737 handle.jpg

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                      • C Offline
                        caspajack
                        last edited by

                        Thank you for such a concise tutorial tuna1957, Ive been away from the PC for a few hours making other bits. I will have a go in the morning and report my efforts.

                        It's great to have such knowledgable folk to lean on, it's much appreciated.

                        Joe.

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