Texture not wrapping curved surface properly?
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Hi All,
new to vray for sketchup.
trying to apply a default vray tile pattern to a curved wall in my model, but it gets messed up:
the pattern restarts itself at each of the planar surfaces that comprise the 'curve', rather than treating the entire face as a single surface.
i quiockly tried playing with the UV settings by right clicking on the surface, but it just warps the texture
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