Merging Solids into World Piece
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I have a dome representing a globe slice that I want to merge lat & long lines along with a swipe of tubes. I have tried using Outer Shell, Intersect, Union along with Solid Inspector, Solid Solver, & Cleanup3 to create a solid that I will need to combine with additional solids to create the final object for a 3D print. I have failed using various sequences of all of these tools. Can someone show me the proper operations to use to create this solid? All of the pieces are offset from the origin in 50m steps.
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I solved this problem by subtracting the long & lat lines, then unioned the swipes. I'm still not clear on why adding all of the elements did not work, but I ended up with a usable solid.
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It's good practice to save & send .skp using some older version, even SU8. Online SU: Hnggggh. Cannot open.
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