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    SketchUp to Blender observations

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    • chippwaltersC Offline
      chippwalters
      last edited by

      @pilou said:

      Hello Chipp
      Have you seen that free thing SU like ? πŸ˜‰
      https://www.bricsys.com/en-intl/shape/

      Hi Frenchy,
      Yes I did take a look at it based on your post over in MoI (thanks!). Currently it doesn't look as powerful as SU with all it's plugins.

      Currently working with Cross-Reality technologies

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      • HornOxxH Offline
        HornOxx
        last edited by

        πŸ‘ πŸ‘ Thanks Chipp and Blender-Man Jerry Perkins
        Your side-by-side "translation" approach is an interesting idea - To make some steps which are clear for us SU-thinkers and then to see how Blender goes ahead with the same task using whatever Blender features. I can't count how many times I've tried and failed so far, not only because of the UI but mostly because of a chronically lack of time I think...
        So thanks again and I am looking forward to this series πŸ˜„

        never trust a skinny cook

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        • R Offline
          rv1974
          last edited by

          Great idea Chipp!
          After watching this comparison I have no doubt blender was built by aliens for aliens. I'm not sure it's suitable for Archviz. Are there any plans (in Blender community) to make some kind of fork that will look like conventional 3D software?

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          • pbacotP Offline
            pbacot
            last edited by

            Curious. While you're looking, why don't people consider Rhino? Haven't tried it but it sounds like another good solution.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • pilouP Offline
              pilou
              last edited by

              @unknownuser said:

              It doesn't look as powerful as SU with all it's plugins.

              The free version Shape UI (even DIrect Modeling) is not so easy than the SketchUp UI!
              A little "tricky use" for some headaches ! πŸ˜„

              @unknownuser said:

              why don't people consider Rhino?

              or its little brother more intuitive Moi3D (third of the price) the SketchUp of the Nurbs! πŸ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • chippwaltersC Offline
                chippwalters
                last edited by

                @pbacot said:

                Curious. While you're looking, why don't people consider Rhino? Haven't tried it but it sounds like another good solution.

                Rhino and MoI3D (made by the same guy who created the first versions of Rhino) are NURBS modelers, and as such are significantly DIFFERENT in HOW they build models. They are much more "CAD-like" than SketchUp, and are not easily used as a sketching tool. Furthermore, they don't create nicely formed meshes (for games or photo-rendering) as well as SketchUp or other polygon modelers.

                They are better than SketchUp for 3D printing and creating "solid" objects. They typically have better filleting and boolean tools, but lack in the ability to "move vertices" around, which is something poly modelers do with ease.

                Currently working with Cross-Reality technologies

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                • N Offline
                  nlipovac
                  last edited by

                  @rv1974 said:

                  Great idea Chipp!
                  After watching this comparison I have no doubt blender was built by aliens for aliens. I'm not sure it's suitable for Archviz. Are there any plans (in Blender community) to make some kind of fork that will look like conventional 3D software?

                  Here under UI / Template, they are talking about Blender 101, so we will see if that would take some edge of that steep learning curve. These days I am trying to use Blender for UVs.

                  Link Preview Image
                  Blender 2.8 Design Document β€” Blender Developers Blog

                  A design document to guide the Blender 2.8 development, and centralize its big picture and main goal ideas.

                  favicon

                  Blender Developers Blog (code.blender.org)

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                  • pilouP Offline
                    pilou
                    last edited by

                    Take a look also to FormZ Free! πŸ˜‰
                    A cool candidate for replace SU Make 2018 who is not existing in local! πŸ˜‰
                    Maybe a little more friendly and if you want more "organic" take a look to the free Hexagon! πŸ˜‰

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • G Offline
                      Glenn at home
                      last edited by

                      FormZ Free does have a good tool set going for it. Also one can use it for ANY purpose, "no restrictions for professional, academic, or home use...". Looks like the files from free are cross compatible with the Pro version as well.

                      SketchUp Pro 2024/2025 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

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                      • pilouP Offline
                        pilou
                        last edited by

                        Helix can be made by this little trick from spiral stairs! πŸ˜‰

                        https://sketchucation.com/forums/download/file.php?id=150768&t=1

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP Offline
                          pilou
                          last edited by

                          FormZ Free laks of Sweeps, Loft, and fillets! πŸ˜‰

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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