Bigo Portfolio
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Hey guys! I've been doing illustration work with sketchup for some time now, and need to thank all of you here at sketchucation for the knowledge and research over the years - specially the plugin maker guys!
Check out more of my work at: https://www.behance.net/bigo89 and http://www.instagram.com/bigo89_/
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Great work!
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Brilliant!! I absolutely love this, you sir are a great artist.
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Very nice.
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Oooh, nice!
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Wow this is amazing, hat's of to you!
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I agree, fantastic work!
So, is it all modelled in Sketchup and then exported as vector artwork, or are just a few of the elements modelled in Sketchup?
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This is truly fun to look at! Bravo!
Is there any chance we might be able to see the SU model screenshots before post began?
So curious.Again, congratulations.
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Thank you guys!
@Hieru Its all moddeled in sketchup and rendered in sketchup too! I grab multiple channels like - color/clay/lines/profiles/shadows and just render a occlusion pass on Vray to mix all together in PS. But 99% of the work is done directly on Sketchup
@duanekemp yes! Ill try to attach a image of sketchup down here
I always post work in progress images in my instagram: https://www.instagram.com/bigo89_/
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Very nice!
Along with the two posts above mine, Iโd be interested in seeing some tips on your workflow. Obviously, start with parallel projection for camera view...
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These are images of my last project took directly on sketchup:
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Wow that some really great linework you got going, how long do you spend hiding/showing certain lines you want in Geometry? I am somewhat more lazy, I export all lines and then re-draw them how I need in Photoshop.
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Wow! I didn't imagine so much of the work would be done in SUp.
There is a quite a lot of difference in the quality of the line work (between SUp and the final images). That's why I assumed that you had exported to Illustrator. Is this done by simply exporting at a really high resolution and then scaling down?
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Labour of love! Thank you for sharing!
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Exsuisite candy land mate, brilliant!
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Hi Rodrigo, there is an artist here in Western Australia called: Horatio T Birdbath ( yes that his legal name). He works in 2d on mainly walls. I kinda,sorta find some similarities. His work is also amazing
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@liam887 said:
Wow that some really great linework you got going, how long do you spend hiding/showing certain lines you want in Geometry? I am somewhat more lazy, I export all lines and then re-draw them how I need in Photoshop.
Hey Liam, i actually don't spend thaat long. I use AMS Soften Edges, and it helps me a lot hidding the edges i dont need to show over. And in render phase i separate the edges and profiles channels so at the final image i lighten the edges and multiply the profiles on photoshop to give a cool look.
Hieru, about the quality of the lines, yes! Thats about it, i usually export the final image as big as i can get from Sketchup (9800x5400 something like that, for me here Sketchup dont support bigger size over 9999px) and them i mix them up on Photoshop.
Hahahah! By the way that guy artwork is awesome! D
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'And in render phase i separate the edges and profiles channels so at the final image i lighten the edges and multiply the profiles on photoshop to give a cool look'
Oh cool thats my workflow too!
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wow - this is a totally unique thing here !
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Quite impressive!
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