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Sketchup GPU Acceleration Not Working

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renderpluginsextensions
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  • I Offline
    igendreau
    last edited by 11 Aug 2017, 15:43

    Here are the specs: Windows 10, Sketchup 2017, V-Ray 3.40.03, NVIDIA GeForce GTX 980 running newest driver (384.94).

    If I render on Interactive with no GPU, it works great. If I render on Progressive with no GPU, it works great. If I render either way with GPU enabled, I get one of two results: 1) The frame buffer just freezes and never updates or 2) Sketchup crashes and gives me the bug splat message.

    I ran the new V-Ray benchmark application and both CPU and GPU finished it just fine. Of course, GPU did it much faster, which is why I'd like to get this fixed. Under Extensions > V-Ray > Tools > GPU Device Selection, my GPU is selected. I even unchecked it, rechecked it, hit Set Devices and it gave me confirmation, saying "The change will take effect the next time the V-Ray RT render server runs". But keeps giving the same result.

    The graphics card works just fine running any game on my desktop, so I know it's working.

    Any ideas how to get this working in V-Ray for Sketchup?

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    • D Offline
      dara2010
      last edited by 2 Oct 2017, 02:43

      i got the same problems too....

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      • L Offline
        levosz1
        last edited by 15 Mar 2018, 09:50

        Same thing happening to me

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        • M Offline
          MaXxProsTe
          last edited by 16 Apr 2020, 16:44

          Seems there is lot of help going our way :-!

          For me it going the same crooked way, everything is set, when Im trying to render it start do the thing, but then the GPU silence it self... something is going on the picture but tooooooo UNrapidly and GPU shows only 6% of ussage that all is damn nonsense O_o

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          • C Offline
            cotty
            last edited by 16 Apr 2020, 17:54

            which driver version and which GPU?

            my SketchUp gallery

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