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    Irradiance Map and Glass

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • M Offline
      Mudo
      last edited by

      Hi everyone, I'm having some issues with glass and the Irradiance map as the primary ray, that's the second model this problem happened. While using Brute force the render works fine.

      If I remove the glass complete from the scene, it render normally.

      I'm using high settings with ambient occlusion "on" and irradiance map, changed nothing else.

      Anybody got anything similar?
      Vray 3.4.04

      Result
      http://imgur.com/a/2zssx

      Glass
      http://imgur.com/a/lXIqx

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