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    Vray 3.4 - Transparent glass for postproduction, help needed

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • murinaM Offline
      murina
      last edited by

      Hi All

      in V-ray 2.0, PNG output, glass materials were transparent by default, so it was easy to insert background in post production.
      How to set it up in 3.4?

      Thanks!


      4.JPG

      podrum studios

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      • omiKronO Offline
        omiKron
        last edited by

        @murina said:

        Hi All

        in V-ray 2.0, PNG output, glass materials were transparent by default, so it was easy to insert background in post production.
        How to set it up in 3.4?

        Thanks!

        Alpha contribution -1.0

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        • murinaM Offline
          murina
          last edited by

          Well, it didn't do what I meant.

          Match photo example


          Photo to match


          Alpha contribution +1.0


          Alpha contribution -1.0

          podrum studios

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          • murinaM Offline
            murina
            last edited by

            I think I wasn't clear enough before. I want my render output to have reflections and refraction on glass materials, but still be transparent so I can easely import background image. Do I have to use layers (render elements) now to get that?

            Thanks!


            1aa2.jpg

            podrum studios

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            • murinaM Offline
              murina
              last edited by

              Chaos people solved this for me: A recommended workflow to achieve transparency of glass in a .png image would be to adjust the settings of the glass material. In the 'Refraction' rollout, change the 'Affect channels' parameter to 'Color + alpha'.

              podrum studios

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