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    Importing SU colours into LO

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    • utilerU Offline
      utiler
      last edited by

      Thanks juju, what I'm asking is there a way to bring in SU colours into LO. exporting the SU file to LO and making a scrapbook file doesn't make any difference... even if you explode the file.

      purpose/expression/purpose/....

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      • JQLJ Offline
        JQL
        last edited by

        I'm thinking of a workaround:

        1 - Add Bitmap to Mats (plugin);
        2 - Export material textures to folder (there's a plugin for that too, that I've seen around);
        3 - Use that folder in LO by creating a custom pattern fill collection.

        If you don't find the plugins, shout, that I will help you search for them.

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        • bazB Offline
          baz
          last edited by

          Can't you use the eyedropper tool in LO to sample the colour?
          Or am I missing the point?

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          • bazB Offline
            baz
            last edited by

            Try exploding the 'Vector' model in LO and ungroup until you just have the colour swatches.
            Does that get you what you want?

            SU model exploded & ungrouped, all but faces deleted

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            • Dave RD Offline
              Dave R
              last edited by

              Creating a scrapbook of the color swatches ala Baz is a good way to manage it.
              Screenshot - 3_9_2017 , 8_27_54 PM.png

              Another way would be to export an image of the colors from SU and choose that image in the Colors inspector window in LO.
              Screenshot - 3_9_2017 , 8_32_22 PM.png

              Etaoin Shrdlu

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              • utilerU Offline
                utiler
                last edited by

                @baz said:

                Try exploding the 'Vector' model in LO and ungroup until you just have the colour swatches.
                Does that get you what you want?

                [attachment=0:x9yzousc]<!-- ia0 -->colour swatch test.JPG<!-- ia0 -->[/attachment:x9yzousc]

                That is what I was trying to do, Baz. Cheers!! Didn't think to convert to vector first....

                Thanks to you, Dave and JQL for your input as well. Really appreciate it. πŸ‘ πŸ‘

                purpose/expression/purpose/....

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                • bazB Offline
                  baz
                  last edited by

                  πŸ‘

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                  • utilerU Offline
                    utiler
                    last edited by

                    Just revisiting this thread; when converting colours to vector and exploding down to base elements, any colours with opacity levels altered will come in as full colour.

                    purpose/expression/purpose/....

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                    • bazB Offline
                      baz
                      last edited by

                      @utiler said:

                      Just revisiting this thread; when converting colours to vector and exploding down to base elements, any colours with opacity levels altered will come in as full colour.

                      That is just a condition of vectorizing the file. Same as when you lose shadows etc.
                      You can get your opacity colours in hybrid or raster. But with less editing capabilities.
                      But then you are back where you started I suppose.

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                      • utilerU Offline
                        utiler
                        last edited by

                        Here's the LO file for any of you who want to use it.... thanks for all your input, guys.


                        PASTELS.layout

                        purpose/expression/purpose/....

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                        • RichardR Offline
                          Richard
                          last edited by

                          @utiler said:

                          Just revisiting this thread; when converting colours to vector and exploding down to base elements, any colours with opacity levels altered will come in as full colour.

                          You could then just reapply the opacity level, though I'd be inclined to change the mode of the colour editor and add white.

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