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Vray Light start distance

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  • R Offline
    RueM
    last edited by 10 Feb 2017, 14:32

    Hi,

    (Excuse-me if the subject is solved yet, but I can't find it anywhere)

    I have a sconce designed on sketchup, with a light inside. The problem is simple : the light (omni) appears to go through the geometry of my sconce. Maybe the distance between the geometry and the light is too small ? (i ever tried to scale my light very small but no result as far).
    I'm sure that some parameter can solve that. Would you know wich one ?

    Thank's a lot

    (Here is the light result i look for : https://media.restorationhardware.com/is/image/rhis/mod_226_ba_prescott_vanity_sink?fmt=jpeg%26amp;iccEmbed=0%26amp;resMode=sharp2%26amp;wid=1000%26amp;op_usm=1,1,6,0%26amp;op_sharpen=0%26amp;qty=90,0 )


    vray


    skp

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    • R Offline
      rspierenburg
      last edited by 10 Feb 2017, 16:03

      Based off of the result image, it looks like a spotlight would work better than an omni light. Just have one spotlight pointing up and the other down. You can then control the light cone better to achieve the look you want.

      Alternately if you know the manufacturer of the light fixture you could go online and see if they have a supplied IES file to get the nice scallop affect of the reference photo.

      Rob


      Example

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