SU Model Mirrored into Bryce, and doubled faces
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I'm using SU 2015 Make. I made a model, exported as dae., then imported into Bryce 7 Pro.
Came out great EXCEPT, it mirrored. The right side is now the left side. LOL
I could probably flip the model before exporting out of SU, but does anyone know why it does this?2nd part is, any way to not get dual faces when exporting? If I want a piece of the model a certain color in Bryce, then I have to delete the top copy of that piece, and then color/texture the 2nd copy. Not a big deal really, unless I'm doing a lot of piece different colors/textures.
Thanks for any input.
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With your input, this post could be even better π
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