OpenGL trouble or what?
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I'm running Windows 8.1 (64 bit) on my Lenovo G500 laptop. It has AMD Radeon HD 8570 (2GB) graphics card, Intel integrated HD graphics, i5 processor, 500 GB SATA Hard disk and 8GB DDR3 RAM. My windows are up to date and sketchup version is 16.0.19912 (64 bit). If I update it to the recent version, it crashes everytime.
I am still facing crashes upon startup of sketchup although the frequency has drastically reduced. It is like, it will crash 1 out of 10 times unlike the last scenario (I was using the latest sketchup 2016-64 bit) in which it would always crash. In both scenarios, there are absolutely no extra plugins.
Here is my Open GL information
As per the discussion seen on this thread, AMD has support for openGL.
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Search for and delete anything called plays.tv or similar.
It is an application that was auto downloaded with a recent AMD update that makes SU crash. -
@box said:
Search for and delete anything called plays.tv or similar.
It is an application that was auto downloaded with a recent AMD update that makes SU crash.I have already done that. I did not find plays.tv at all even in program files folder for both 32 bit and 64 bit folders of program files. i.e. Program files and Program files (x86). I even removed Raptr app that comes bunched during amd radeon drivers.
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AMD has poor support for OpenGL. Try changing to 32-bit SketchUp and see if you find an improvement. Many AMD Radeon users have reported that 32-bit works.
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Actually I'm adamant about solving this trouble once and for all because 64 bit is SketchUp is stronger than 32 bit.
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Explain how it is "stronger" than 32-bit SketchUp.
Another alternative, then, is to replace the AMD Radeon card with an nVidia GeForce card. In contrast to the Radeon cards which are know to be deficient in their support for 64-bit OpenGL, the nVidia cards have a proven track record of good performance and support for OpenGL.
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@dave r said:
Explain how it is "stronger" than 32-bit SketchUp.
Another alternative, then, is to replace the AMD Radeon card with an nVidia GeForce card. In contrast to the Radeon cards which are know to be deficient in their support for 64-bit OpenGL, the nVidia cards have a proven track record of good performance and support for OpenGL.
That's because I'm running 64 bit windows and SketchUp 64 bit will be able to take better advantage of 64 bit windows architecture as compared to 32 bit. This will help in better performance.
Moreover, if I have multiple software windows open, like Photoshop 64 bit, then windows will be able to allocate my 8GB RAM in a better way to both the software efficiently.
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Interesting misconception. So if you won't try the 32-bit version of SketchUp, you should replace your graphics card with one that can properly handle OpenGL for 64-bit applications.
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@dave r said:
Interesting misconception. So if you won't try the 32-bit version of SketchUp, you should replace your graphics card with one that can properly handle OpenGL for 64-bit applications.
I use a laptop and getting a new graphics card would be an expensive affair for me.
Moreover, do you have any comments on the discussion held here in favor of AMD with respect to openGL support? I shared the link earlier too.
I was hoping you would clear my confusion.
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@john2 said:
...in favor of AMD with respect to openGL support?
steamcommunity. com
fast OGL output for 3D gaming and an accurate OGL output for 3D modeling is a different thing.
sure, bigger (x64) is better... not. Using the 32-bit version of SU will verly likely avoid issues with the flaky 64-bit OGL support of the AMD Crimson driver... has done it already at least for most other users.
but hey, as always, it's up to you... live with the crashes or fix'em by using SU x32... at least until AMD provides an mature OGL x64 support.
if ever buying a new device an SU relevant for you, go for a dedicated nVidia GeForce GT(X).
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