Vray diffuse colour at a distance help
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Hi Guys,
So I'm playing around with mass rendering some heavy vray proxies. The proxy was originally exported from 3DS then re-textured in sketchup.
For some reason at a distance the maps with transparency are changing to the diffuse colour in the render below I changed the colour.
Any ideas on how to fix this, I probably just need some fresh eyes on it.
Thanks
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bump... anyone?
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