• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

Scale 2-Point Persepctive?

Scheduled Pinned Locked Moved LayOut Discussions
layout
10 Posts 3 Posters 3.9k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M Offline
    mattw0711
    last edited by 26 Jul 2016, 14:46

    Anyone have any thoughts or tips in bringing in a two-point perspective section cut scene from SU into LO, and have layout make it read at correct scale?

    I know that being in perspective mode makes scaling not really work, but in theory, this could/should be done.

    Meaning, the section cut itself, ignoring anything beyond, is technically in parallel projection, and really its a flat 2D cut and could/should be scale-able. But then the "beyond" portions are simply projected off of the cut, and obviously would not be to scale.

    Any help or thoughts would be appreciated, thanks!

    I've attached a quick image from SU of what i would like to show, just need to have LO produce the section cut to scale.
    https://dl.dropboxusercontent.com/u/101733587/Section.jpg

    1 Reply Last reply Reply Quote 0
    • J Offline
      JQL
      last edited by 26 Jul 2016, 14:53

      Eneroth has a plugin for just that.

      What I do is that I have 2 scenes. One with the perspective and a copy where I see only a section cut face group.

      I place the section cut group viewport at the correct scale in layout, wich is easy as it's a 2D model, then you you copy that viewport and replace the scene in the model for the scene of the perspective.

      This way I get double viewports and can manipulate the section face scene independently of the perspective scene (wich is exactly what I do on ortho sections too).

      www.casca.pt
      Visit us on facebook!

      1 Reply Last reply Reply Quote 0
      • P Offline
        pbacot
        last edited by 26 Jul 2016, 15:08

        @jql said:

        Eneroth has a plugin for just that.

        There are plugins for LayOut?

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

        1 Reply Last reply Reply Quote 0
        • J Offline
          JQL
          last edited by 26 Jul 2016, 16:03

          It's not for layout and I never used it, but it's a plugin that enables you to scale your perspective view in relationship to your screen resolution so you can translate it to Layout with a give scale.

          I understood what was the purpose but, again, I never used it, so it might work in another way...

          Here it is:

          Link Preview Image
          SketchUp Extension Warehouse

          Your library of custom third-party extensions created to optimize your SketchUp workflow.

          favicon

          (extensions.sketchup.com)

          www.casca.pt
          Visit us on facebook!

          1 Reply Last reply Reply Quote 0
          • P Offline
            pbacot
            last edited by 26 Jul 2016, 16:20

            Thanks! Eneroth is a genius!

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

            1 Reply Last reply Reply Quote 0
            • M Offline
              mattw0711
              last edited by 26 Jul 2016, 16:30

              Thanks for the heads up! I should have known there was a plug-in by Eneroth, she has a plug-in for everything!

              Was a little awkward to use at first, but once i got the gist of it, worked perfect. Was able to use scaled dimensions in LO and they read the exact heights they were suppose to!

              1 Reply Last reply Reply Quote 0
              • M Offline
                mattw0711
                last edited by 26 Jul 2016, 16:43

                @jql said:

                Eneroth has a plugin for just that.

                What I do is that I have 2 scenes. One with the perspective and a copy where I see only a section cut face group.

                I place the section cut group viewport at the correct scale in layout, wich is easy as it's a 2D model, then you you copy that viewport and replace the scene in the model for the scene of the perspective.

                This way I get double viewports and can manipulate the section face scene independently of the perspective scene (wich is exactly what I do on ortho sections too).

                The Eneroth plugin worked great, but i am curious about your 2-viewport method. Can you elaborate a little more on this process? Or potentially have files to share showing the scenes in SU and viewports in LO?

                1 Reply Last reply Reply Quote 0
                • J Offline
                  JQL
                  last edited by 26 Jul 2016, 17:14

                  You don't even need 2 viewports, I use them always though and I'm used to setting things up on sectioncutface viewport. So in LO you can:

                  • Insert a perspective viewport;
                  • Draw a line on the section through two points wich you know the dimension;
                  • Scale it so it fits the desired dimension;
                  • Write down the resulting scale factor;
                  • Scale your viewport to the same scale factor;
                  • Lock viewport scale;
                  • Stretch it's boundaries to focus or have a wider view of the model.

                  www.casca.pt
                  Visit us on facebook!

                  1 Reply Last reply Reply Quote 0
                  • M Offline
                    mattw0711
                    last edited by 26 Jul 2016, 17:37

                    @jql said:

                    You don't even need 2 viewports, I use them always though and I'm used to setting things up on sectioncutface viewport. So in LO you can:

                    • Insert a perspective viewport;
                    • Draw a line on the section through two points wich you know the dimension;
                    • Scale it so it fits the desired dimension;
                    • Write down the resulting scale factor;
                    • Scale your viewport to the same scale factor;
                    • Lock viewport scale;
                    • Stretch it's boundaries to focus or have a wider view of the model.

                    Awesome, thanks for the quick reply. In actuality, you are doing the exact same thing that the plugin you referred me to does, just a different path to get there.

                    Totally makes sense, thanks again!

                    1 Reply Last reply Reply Quote 0
                    • J Offline
                      JQL
                      last edited by 26 Jul 2016, 22:59

                      @mattw0711 said:

                      Awesome, thanks for the quick reply. In actuality, you are doing the exact same thing that the plugin you referred me to does, just a different path to get there.

                      Totally makes sense, thanks again!

                      Then I remember why I'm not using it... She won't mind, I use a couple of her plugins daily...

                      www.casca.pt
                      Visit us on facebook!

                      1 Reply Last reply Reply Quote 0
                      • 1 / 1
                      1 / 1
                      • First post
                        7/10
                        Last post
                      Buy SketchPlus
                      Buy SUbD
                      Buy WrapR
                      Buy eBook
                      Buy Modelur
                      Buy Vertex Tools
                      Buy SketchCuisine
                      Buy FormFonts

                      Advertisement