Build Rome
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Yup. I am doing this mainly because I am not satisfied with Carandini's reconstruction. The buildings on top of the cistern belong at least to two moments. One more or less contemporary with the completed cistern (Trajan)and the rest added about IVth century. The problems with Carandini's reconstruction are more than one. One is the access, that staircase doesn't make much sense. The other is the roofing of the flowerlike building, the walls are too thin to sustain a concrete vault, I believe it was wooden. The third is the extension, the edge of the top of the cistern, the part that has fallen off, was very frail. I don't beleve anybody would build something on top of that. And Carandini's reconstruction, based on a central simmetry, goes far beyond even the edge, no way. I think that the whole edge was used just as a sidewalk, no masonry.
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Well, this is what is coming up, not finished yet ...
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Interesting how you put the entrance in the octagonal building. Reminds me of the small octagonal side entrance into the Domus Flavia.
While the lay-out of the hall itself looks a lot like the one at the Domus Aurea (with the central hall and smaller halls on its side).At first sight, the different parts you constructed seem to bee unlinked. I suppose they will be connected one way or another?
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Well, they seem to be successive additions, without a straightforward plan. For instance, the corridor between the hexagonal building and the basilica has a rather important role, but gets to be 70 cm. narrow. The plan is there to see, and I had to respect it.
One of the main differences with Carandini's reconstruction is in the other apse. I imagined a sort of open air theatre, with the courtyard of the older house as spectators area, and a row of decorative columns as the limit of the scene.
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This is a flyaround
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Nice
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very nice
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Well, I am trying some animations with rendering and textures, using Blender Cycles. All of the model has been built in sketchup, exported to Blender, dressed with textures and rendered in Blender Cycles. These are two stills, still working on the animation, will post it when ready.
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Looking good! Really good work, there.
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From time to time I go back on my model of the Colosseum valley. Here is a new version of Venus and Rome, and the half dome of Maxentius basilica. The half dome was done thanks to the FFD tool.
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