From roughed out design to real (more added)
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@utiler said:
Very nice, Rich. you're a clever dick....!
Thanks mate, I wish it was closer than Perth! A 4hr flight to go and have a sticky doesn't excite me that much!
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@majid said:
To show my modeling progress here is a snapshot.
Looks good Majid, you've made me realise the plan has certainly changed somewhat from the first iteration. I'll check back through the file to see if I have any plans of the final!
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That'd be great Richard. Waiting to see if there is any recent plan.
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Outstanding job!
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Any new news from the as-built plans?
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I've just added a few new photos to the first post!
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I could live there. Nice work!
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@richard said:
I've just added a few new photos to the first post!
Those are awesome.... Wishing to experience such a lovely place!
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I am improving the model and done some test renders... soon will upload.
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Awesome....
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My initial tests, 3 min Presto AO, Thea render. Could not find the right seat.
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A less saturated version.
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Ok , I had a bit spare time to model the seat using Blender 3d ( and it is all I know from Blender!) and re-rendred the scene.
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Wow Majid, you've knocked it out of the ball park!!! Well done mate! The only thing I could see needed there is some bump in the door finish, so it's not so silky.
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Thank you Richard. I will give it a try. It seems that Presto AO does not support bump map or I am missing something yet it is very fast and the lighting is cute. Will try to use the biased settings and share the result.
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Here is the Biased interior medium setting.
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Oh Jeez, that throws everything out! I'd stick with the unbiased settings, the engine just seems to pull out better results.
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So slow the modeling is developing. I am modeling the sofa set in Blender 3d to have both texturing and sculpting facilities. I am improving my modeling experiences slowly.
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I don't know why but since 10 years many times I startet to learn blender but always have given up. I know blender can do wonderful things but the desktop always confused me.
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