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    Changing Command Icons of the Toolbar

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    • M Offline
      Mr.K.1
      last edited by

      Well I tested a couple of ideas on this and it doesn't seem to work, Ruby has very limited reach into SU tool/menu system so you can only really add things and not change them once that is done.

      You could do a little cheat by making two identical toolbars then hide the first and show the second, and vice versa.
      But again Ruby has no control over how the toolbars are positioned so it may end up being a silly jumping button.

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      • TIGT Offline
        TIG Moderator
        last edited by

        If you create your toolbar within the tools module/class and then refer to the definition of the command as class variable - e.g.
        @@cmdA=UI::Command.new("MyToolA"){Sketchup.active_model.select_tool(MyModule.MyToolA.new())} @@cmdA.small_icon=File.join(File.dirname(__FILE__),"MyImages","myToolA_Green.png")
        etc... then as circumstances change the image file that's used...
        @@cmdA.small_icon=File.join(File.dirname(__FILE__),"MyImages","myToolA_Red.png")
        etc...
        You can therefore have your various tool-commands permanently referenced as @@cmdA, @@cmdB etc and swap their icons, tooltips and so on, as circumstances change...
        πŸ€“

        TIG

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        • A Offline
          Anton_S
          last edited by

          Thanks TIG, but I already tried that way and it didn't work after the command was added to the toolbar, u can refer to the Mr.K post above.

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          • TIGT Offline
            TIG Moderator
            last edited by

            @anton_s said:

            Thanks TIG, but I already tried that way and it didn't work after the command was added to the toolbar, u can refer to the Mr.K post above.

            It will change ToolTips etc so perhaps if you hide/show the toolbar ? πŸ˜•

            TIG

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            • M Offline
              Mr.K.1
              last edited by

              Ya I tried this several ways, text does change but the icons never do(hide, show, remove toolbar and add it again nothing changes).
              It seems SU only loads those images once and they can't be refresh through Ruby.

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              • thomthomT Offline
                thomthom
                last edited by

                Yup. Seems that only the tooltip in the Command objects are actually linked to the toolbar objects it represent. The rest seem to be forgotten. 😞

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Bum! 😞
                  The best you could do then for something like a 'Play' > 'Stop' button is to have two buttons side by side, with one disabled [grayed-out] if the other one is enabled - using a validation_proc...

                  TIG

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @tig said:

                    Bum! 😞
                    The best you could do then for something like a 'Play' > 'Stop' button is to have two buttons side by side, with one disabled [grayed-out] if the other one is enabled - using a validation_proc...

                    Or for Play/Stop, just make the Play button pressed or not pressed - using MF_CHECKED and MF_UNCHECKED.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • A Offline
                      Anton_S
                      last edited by

                      @thomthom said:

                      @tig said:

                      Bum! 😞
                      The best you could do then for something like a 'Play' > 'Stop' button is to have two buttons side by side, with one disabled [grayed-out] if the other one is enabled - using a validation_proc...

                      Or for Play/Stop, just make the Play button pressed or not pressed - using MF_CHECKED and MF_UNCHECKED.

                      Yeah Thanks!...
                      This would not be a bad idea.
                      I think changing toolbar icons should be part of SU 9 wishes. πŸ˜„

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                      • M Offline
                        maricanis
                        last edited by

                        I've found this rather old topic, and have a question is it possible now to change toolbar icons.

                        I would like to change tool icon when some variable (@@active_extension) is changed.

                        [ruby]@@activateCmd.set_validation_proc(){
                          puts "Active #{@@active_extension}"
                          puts "before #{@@activateCmd.small_icon}"
                          if @@active_extension == 'ext1'
                            @@activateCmd.small_icon = File.join(icons_dir,"ext1_16.png")
                            @@activateCmd.large_icon = File.join(icons_dir,"ext1_24.png")
                          elseif @@active_extension == 'ext2'
                            @@activateCmd.small_icon = File.join(icons_dir,"ext2_16.png")
                            @@activateCmd.large_icon = File.join(icons_dir,"ext2_24.png")
                          end
                          puts "after #{@@activateCmd.small_icon}"
                          MF_ENABLED
                        }[/ruby]
                        

                        This part of code validates command and prints correct icon path (which is changed in accordance with @@active_extension variable), but tool image in toolbar is not updated.

                        I've also tried to put this change not in set_validation_proc(), but in code after variable is changed. Again correct values are printed, but image remains the same.

                        Thanks in advance,
                        Marija

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                        • A Offline
                          Anton_S
                          last edited by

                          Hi Marija, I just tested changing icons on SU2016, on Windows OS, and it still doesn't work.

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                          • M Offline
                            maricanis
                            last edited by

                            Thanks Anton,
                            I was thinking, that I'm doing something wrong, but it seems that this behaviour is not changed yet.

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