Model Unit swapper
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Hello all !
I know this may sound stupid but is there a script that swaps the model units?
Example: I got a model in meters from my architect but the draughtman actually drew everything thinking he was in cm. So when I measure a staircase step I get 27m instead of 27cm.
Of course I could rescale the whole model but I lose the cams (scenes) and the UV maps are squeezed, so I have to explode every mesh and remap them all one by one... a terrible waste of time.Any idea would be welcome!
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What is the file type you're are getting from the architect?
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I got skp.
So I need a tweak to swap m to cm.
No conversion. -
So the architect used meters and drew everything 100 times larger than he was supposed to? Before he does that again, you should correct him.
So what you really want is to scale the model and update the scenes so the camera positions and views are the same. I don't think a plugin like that exists.
Maybe in the meantime you could just leave the units off your dimensions.
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Exactly.
Of course I can rescale the model correctly but I'd lose the camera and the scale of the textures (UV).
Every texture would have to be tweaked, sometimes in the material editor, sometimes in the meshes themselves (think bricks/mortar continuity along corners)...
So a script which would swap units would be ideal. -
have you tried scaling a copy to see exactly what is lost?
it may not be as bad as expected...
just a thought
john
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@driven said:
have you tried scaling a copy to see exactly what is lost?
it may not be as bad as expected...
just a thought
johnThe cameras, and the textures UV.
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