Why do my imported textures turn to crap?
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@krisidious said:
Whoa... is that top one 107mb? for a 402x402 texture?
I've never tried this plugin, but resolution sounds like dpi or similar instead of MB?
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I actually have not used it in some time and now it doesn't seem to work. But would a 402x402 texture @ 107dpi be the largest texture in that model?
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You are right, 5 dpi shouldn't be marked green in this case too...
Maybe we should stop guessing and wait for anyone who is familar with the tool -
I have it... It's not working.
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Ok... Mine half way works...
I have a stone texture and it says 800x800 and the redline says 16.1
the file as exported is 187kb. Soo that means... I have no idea what that means.
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it's view based pixel resolution, zoom in and re-run and it goes down...
john -
I've been using this wrong...
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I don't think this will be that useful to me, I'll just stick with exporting the textures and using that to check the sizes. I just wish it would stop renaming all of the textures (texture 1, texture 2, etc)
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I could have sworn this was telling what size the images were... Sorry hellnbak...
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@krisidious said:
I could have sworn this was telling what size the images were... Sorry hellnbak...
Not a problem, not at all. Heck, I read through the thread describing the thing and I thought the same thing. Very confusing.
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