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    • KrisidiousK Offline
      Krisidious
      last edited by

      The bodies I can bring straight over and or easily rebuilt their topography. The roll bars are in the right place, but need to be rebuilt.

      Capture2011.JPG

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • BoxB Offline
        Box
        last edited by

        Kris it's all geometry, edges and faces, I think you need to be more specific and tell us exactly what you need to do. To me sorting the car shell would be important and a roll cage something that I could fix in seconds. But is seems the other way for you.

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        • KrisidiousK Offline
          Krisidious
          last edited by

          I thought I had been pretty specific. I need to recreate roll bars with connect geometry. from the simplistic and disconnected ones I have or get.

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • TIGT Offline
            TIG Moderator
            last edited by

            Tubes which are linear - like the horizontal parts - can be easily extruded as tubes - that is if those path edges are welded into one continuous curve - perhaps with a transitional arc joining the straight bits.
            Like my PipeAlongPath...
            If you have an L junction a welded path will also extrude as you hope.
            Add a transitional arc at the elbow if you don't want a right-angle mitered bend.
            When you have a 'T' of a tube meeting another tube at something like a right-angle, then make the two parts, then use Fredo's RoundCorner tool to make a proper 'filleted' joint - i.e. just like you'd get with a real-world 'weld'...
            If the scale of the modeling doesn't warrant such detail, then simply 'intersect' the two parts and delete the unwanted geometry...
            You'll need to do some exploding/combining of geometry if parts gets grouped as you make them...

            TIG

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            • andybotA Offline
              andybot
              last edited by

              Just thinking - you could use vertex tools to merge close vertices. That may work to clean up the breaks at each bend in one shot.

              Edit: looked at the model - that works only for the smaller bends. For the perpendicular intersections, not much help there.


              rollbar2.skp

              http://charlottesvillearchitecturalrendering.com/

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              • KrisidiousK Offline
                Krisidious
                last edited by

                That sounds like the labor I had envisioned Tig. I was really hoping for a clickable cure.

                Andybot, that did work, but each vert had to be welding 1 at a time. again pretty time consuming.

                And all of these work-arounds seem like more work that just rebuilding the roll bars.
                I guess that will have to do.

                Thanks for all the suggestions.

                By: Kristoff Rand
                Home DesignerUnique House Plans

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  @krisidious said:

                  That sounds like the labor I had envisioned Tig. I was really hoping for a clickable cure.

                  Andybot, that did work, but each vert had to be welding 1 at a time. again pretty time consuming.

                  And all of these work-arounds seem like more work that just rebuilding the roll bars.
                  I guess that will have to do.

                  Thanks for all the suggestions.
                  There's no such thing as a free-lunch !
                  😎

                  TIG

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                  • KrisidiousK Offline
                    Krisidious
                    last edited by

                    Fredo Lines2Tubes

                    I guess it will do... I wish it were welded though.

                    rollbar.JPG

                    rollbar3.JPG

                    rollbar4.JPG

                    rollbar5.JPG

                    rollbar6.JPG

                    rollbar7.JPG

                    Took longer here wrting and answering... But, I'd still rather have a pipe plugin that saw this geometry and knew I wanted 3" pipe in that general shape and welded.

                    Or am I back to the new Profile Builder?

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • sdmitchS Offline
                      sdmitch
                      last edited by

                      rollbar5.jpg is why I put a sphere at each vertex. That eliminates the outside gaps.

                      Nothing is worthless, it can always be used as a bad example.

                      http://sdmitch.blogspot.com/

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                      • pilouP Offline
                        pilou
                        last edited by

                        Why not use Plugins specialized in Pipes ?
                        Like 3SKeng or this free one by Architectboy?

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • KrisidiousK Offline
                          Krisidious
                          last edited by

                          a roll bar is one solid piece and the less pieces the better on the system.

                          http://s3images.coroflot.com/user_files/individual_files/original_221352_5TgHTnNTM6oQ_yH1OYPItE4Ok.jpg

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • andybotA Offline
                            andybot
                            last edited by

                            @krisidious said:

                            Andybot, that did work, but each vert had to be welding 1 at a time. again pretty time consuming.

                            I selected all the vertices and used "merge close vertices" with a distance of 0.3 Much quicker than if you do it individually. πŸ˜„

                            It deletes some faces in the back though, but generate faces fixed that pretty easily. Also need to remove inner faces (There's a plugin for that πŸ˜„ )

                            http://charlottesvillearchitecturalrendering.com/

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                            • pilouP Offline
                              pilou
                              last edited by

                              @unknownuser said:

                              merge close vertices

                              With what plugins ?

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • andybotA Offline
                                andybot
                                last edited by

                                @pilou - Vertex Tools

                                http://charlottesvillearchitecturalrendering.com/

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