Copy-paste problem and batch render problem
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Hi everyone,
I'm currently using sketchup 2015 with Vray for sketchup 2015 on Mac OS (10.9.5) and I'm experiencing a couple of problems. I already posted some of these items elsewhere on the forum in the past, but no successful solutions so far.
- When I try to copy-paste elements from one drawing to another, I always receive a bug-splat. I think this has to do with the materials I've appointed to the elements because if I clean the element from al its bitmaps en reflections etc, it sometimes works.
When I save an element as a separate drawing and then import it in the sketchup drawing I'm working on, it usually works too. - I cannot work in a sketchup drawing when another sketchup drawing is active too. Well..., I can, but when I do, sketchup gets mental... When two drawings are active and I want to change something in the materials editor, sketchup shows the material editor from the other drawing... Not only that: When I try to render a scene in one drawing, vray renderen a scene from the other drawing wich I'm NOT working on.
- I'm not able produce a batch render succesfully. When I use batch render, the scene's are rendered but without the .JPG's I've imported in the drawing. The JPG's I've used within the materials DO however render successfully. Just not the images I've imported in the scene. (for example: A PNG tree with a 'always follow camera' function.)
If anyone can give me some tips I'd be much appreciated!
Kind regards,
Geert Willems
- When I try to copy-paste elements from one drawing to another, I always receive a bug-splat. I think this has to do with the materials I've appointed to the elements because if I clean the element from al its bitmaps en reflections etc, it sometimes works.
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I can only comment on your item #2. This resembles a bug I reported several years ago. It is unique to Mac because of Mac SketchUp's Multi-Document Interface. That is, you can have a single running instance of SketchUp with several distinct models open at the same time (that is why in the Ruby API you have active_model). SketchUp sometimes takes a setting applied to one such model and applies it to all of the open models.
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So that's a 'no solution' for #2 for now. Kind of relieving though. I thought it was me.....
Thanks for your reply!
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