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    Tracing SU Viewports With Non Solid Line Types

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    • S Offline
      seasdes
      last edited by

      Something that I stumbled across recently which may be useful to some.

      Sometime I need to trace over a line in a SU viewport. However the line in the SU viewport remains partly visible when using lines that are not solid.

      My solution is to firstly draw a solid line that is white. Secondly I draw a non solid line over the top of the white line. The non solid line displays correctly.Now for the good bit, these lines can be stretched and display correctly if I group these two lines.

      My 2c worth

      Using Sketchup Pro 2019

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      • JQLJ Offline
        JQL
        last edited by

        That's the trick to use when you have white viewports... But with textures it's a different show

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        • Dave RD Offline
          Dave R
          last edited by

          That's an interesting method. I do something similar once in awhile. I draw the line, copy it with Ctrl-C and then edit the original to make it white. Then Ctrl-V to paste the copy over the white one.

          More often, when I need those lines, they are drawn in temporarily in SU. After I've traced over them in LO, I go back to SU, delete the lines and save the file. The viewport gets updated when I go back to LO.

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          • S Offline
            seasdes
            last edited by

            @dave r said:

            That's an interesting method. I do something similar once in awhile. I draw the line, copy it with Ctrl-C and then edit the original to make it white. Then Ctrl-V to paste the copy over the white one.

            More often, when I need those lines, they are drawn in temporarily in SU. After I've traced over them in LO, I go back to SU, delete the lines and save the file. The viewport gets updated when I go back to LO.

            I'll have to remember this one. Thanks

            Using Sketchup Pro 2019

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