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    HDRI & infinite plane

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    • omiKronO Offline
      omiKron
      last edited by

      Hi.

      I was wondering, how can shadows on HDRI image can be acchieved using options for infinite plane? Or is there a workaround for this?

      Usually you make two renders with shadows on a white plane, then empty background [alpha], with postprocessing the final image on the shadow layout.

      Need help with this real quick! Thanks

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      • omiKronO Offline
        omiKron
        last edited by

        Nobody?

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        • JQLJ Offline
          JQL
          last edited by

          I could help you if it was Thea. You'd use the plan for catching the shadows and then:

          • Either assign a shadow caster material on it or;
          • Create a material for it where the background would get projected as diffuse texture. This would be made either with front or camera projection.

          Maybe there's a Vray equivalent.

          www.casca.pt
          Visit us on facebook!

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          • R Offline
            rspierenburg
            last edited by

            This tutorial is for VRay for Rhino, but I believe its the same idea.

            Rob

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            • omiKronO Offline
              omiKron
              last edited by

              Thanks! I'll give it a try and see the result!

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