Curved Surfaces - organics!
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I have a project that needs modeling curved surfaces. I have never learned organic modeling but it's time!
This is the hull of a boat, curved in three directions. I know there are a few advanced tools that can do it. Which one should I learn to use? How would I do it?
= Joel
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Bezier Surface is one to try...
Vertex Tools is another.
Artisan is a great tool.
Curviloft is a great one as well... There are others I will leave to other commenters. -
it might help to go into the project with the mindset of spending most time on getting good profile curves/splines which should be as precise as possible (and not necessarily 'precise' regarding real word measurements.. rather, precise in relation to the rest of the curve network.. things like equal segments per curve etc)
in other words, designing a boat hull isn't organic.
but if the curves are good, skinning the hull should be relatively simple with curviloft or similar.
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Yes, I am getting many suggestions of tools to us. That's great, but I need to focus and learn one.
As I said, "I know there are a few advanced tools that can do it. Which one should I learn to use? How would I do it?"
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Extrude Edges tools by TIG (despite the name it's useful for curvated surface! )
Ferrari idem
Soap Skin Bubble idemWhat learn ? All! They are complementary!
PS If you look the avatar of Fredo6 you will see a Sketchup boat !
So take Fredo's plugins first!
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