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[Plugin][WIP][OpenSource] Bezier Surface

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  • B Offline
    Box
    last edited by 3 Dec 2014, 13:39

    If you type 2 enter, in other words try to set the subdivisions to 2, it will bug splatt.

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    • O Offline
      Oxer
      last edited by 3 Dec 2014, 15:25

      Other suggestion, it would be very interesting if you could adjust the control points to a external geometry of the bezier surface, like the inference in SU, so you can adjust quickly your bezier surface to a predefined shape.

      "The result is the end what is important is the process" by Oxer
      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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      • K Offline
        Krisidious
        last edited by 3 Dec 2014, 16:01

        Where are the instructions?

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • O Offline
          Oxer
          last edited by 3 Dec 2014, 19:20

          Rich posted a video explanation here:

          @rich o brien said:

          You're gonna love this.....

          "The result is the end what is important is the process" by Oxer
          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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          • K Offline
            Krisidious
            last edited by 3 Dec 2014, 20:38

            Thanks Oxer.

            By: Kristoff Rand
            Home DesignerUnique House Plans

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            • T Offline
              thomthom
              last edited by 4 Dec 2014, 23:22

              @box said:

              If you type 2 enter, in other words try to set the subdivisions to 2, it will bug splatt.

              I have reproduced this and created a fix. The fix will appear in TT_Lib2 however. I'm still looking into a couple of other issues - so I'm not pushing an update right now. Just be careful no to change the subdivs to less than 3 until Bezier Surface and TT_Lib2 is updated.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • T Offline
                thomthom
                last edited by 4 Dec 2014, 23:29

                @box said:

                I found a little problem with it.
                If you scale to 0 as a way of straightening an edge it freezes and won't update the surface. If you get out of edit mode and go back in an move a point it will revert to the unscaled skin.

                http://i155.photobucket.com/albums/s296/storeben/SU/0Scale.gif

                This is turning out to be trickier to fix. What happens is that when you scale the edges it currently scales the handles. So when you scale to zero it scales the handles to zero and all kind of bad things happen.
                I need to add the implicit handle scaling as an option (by default off is probably best). Also need to prevent handles from becoming completely zero length - or some way to restore them.
                There is also an issue in the current way the scaling that once you have scaled to zero, nothing will scale back. That is even tricker to fix.

                I need to split this out into multiple fixes.

                You can check the status in the Issue Tracker:
                https://bitbucket.org/thomthom/bezier-surface/issues?status=new%26amp;status=open

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • B Offline
                  Box
                  last edited by 4 Dec 2014, 23:48

                  Thanks for looking into it Thomthom, it's such a good tool, with amazing potential.
                  I tried Bezier Triangle today from EH and it's nowhere near as good.

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                  • J Offline
                    JQL
                    last edited by 5 Dec 2014, 11:13

                    @thomthom said:

                    @jql said:

                    (Thomthom - I submited the bugsplats.)

                    Which platform and what OS? Did you mention Bezier Surface in the BugSplats?

                    Win7 SU2015 64bits and I believe I did mention Bezier Surface

                    www.casca.pt
                    Visit us on facebook!

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                    • J Offline
                      JQL
                      last edited by 5 Dec 2014, 11:18

                      @oxer said:

                      Other suggestion, it would be very interesting if you could adjust the control points to a external geometry of the bezier surface, like the inference in SU, so you can adjust quickly your bezier surface to a predefined shape.

                      Would be perfect.

                      And what if you'd pick a quadface (defined in quadface tools) and convert it on a bezier patch.

                      www.casca.pt
                      Visit us on facebook!

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                      • T Offline
                        thomthom
                        last edited by 6 Dec 2014, 15:20

                        @thomthom said:

                        @box said:

                        If you type 2 enter, in other words try to set the subdivisions to 2, it will bug splatt.

                        I have reproduced this and created a fix. The fix will appear in TT_Lib2 however. I'm still looking into a couple of other issues - so I'm not pushing an update right now. Just be careful no to change the subdivs to less than 3 until Bezier Surface and TT_Lib2 is updated.

                        I've uploaded a new version of TT_Lib2 which should fix the crash. You can now safely set the segments down to 1 if you like.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • topic:timeago-later,18 days
                        • A Offline
                          AcesHigh
                          last edited by 24 Dec 2014, 19:21

                          I am getting this error message in SKP 2015

                          I wonder if "Error: #<Encoding::CompatibilityError: incompatible character encodings: ASCII-8BIT and UTF-8>" refers to the fact the default new plugins folder path is the "USER" and in my language it´s USUÁRIO with that accent over the A.

                          Error Loading File C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb
                          Error: #<Encoding::CompatibilityError: incompatible character encodings: ASCII-8BIT and UTF-8>
                          C:/Program Files/SketchUp/SketchUp 2015/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:109:in end_with?' C:/Program Files/SketchUp/SketchUp 2015/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:109:in rescue in require'
                          C:/Program Files/SketchUp/SketchUp 2015/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:35:in require' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:117:in block in module:BezierSurfaceTools'
                          C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:115:in each' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:115:in module:BezierSurfaceTools'
                          C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:33:in <top (required)>' C:/Program Files/SketchUp/SketchUp 2015/Tools/extensions.rb:197:in require'
                          C:/Program Files/SketchUp/SketchUp 2015/Tools/extensions.rb:197:in load' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:42:in register_extension'
                          C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:42:in <module:BezierSurfaceTools>' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:15:in module:Plugins'
                          C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:14:in <module:TT>' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:13:in <top (required)>'

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                          • T Offline
                            thomthom
                            last edited by 27 Dec 2014, 17:37

                            @aceshigh said:

                            I wonder if "Error: #<Encoding::CompatibilityError: incompatible character encodings: ASCII-8BIT and UTF-8>" refers to the fact the default new plugins folder path is the "USER" and in my language it´s USUÁRIO with that accent over the A.

                            Yes ... but I thought I had fixed that. Exactly what version do you have installed?

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • T Offline
                              thomthom
                              last edited by 27 Dec 2014, 18:03

                              Meh! I can reproduce this. Another Ruby encoding issue with filesystem functions. I think I have a fix for this. Look for an update.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • T Offline
                                thomthom
                                last edited by 27 Dec 2014, 18:19

                                Just realized I'd forgotten to push a couple of other fixes so I uploaded a new version now (0.1.3). Live on PluginStore - pending review on Extension Warehouse.

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • J Offline
                                  JQL
                                  last edited by 28 Dec 2014, 00:47

                                  @thomthom said:

                                  Just realized I'd forgotten to push a couple of other fixes so I uploaded a new version now (0.1.3). Live on PluginStore - pending review on Extension Warehouse.

                                  Aren't you the one reviewing extensions on EW? That seems beurocratic... 😎

                                  BTW what a great tool you have here... full of possibilities!

                                  Would rival the rotated rectangle tool/pushpull combo if my buildings weren't so... well... flat!

                                  Thanks again Thomthom!

                                  www.casca.pt
                                  Visit us on facebook!

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                                  • T Offline
                                    thomthom
                                    last edited by 28 Dec 2014, 14:41

                                    @jql said:

                                    Aren't you the one reviewing extensions on EW? That seems beurocratic... 😎

                                    I'm not the sole person handling it. And it wouldn't be right for me to review my own extension. 😉

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • topic:timeago-later,12 days
                                    • cmeedC Offline
                                      cmeed
                                      last edited by 9 Jan 2015, 21:37

                                      GREAT TOOL!
                                      So easy to use. this took me 30 minutes, it's not anatomically correct but I think you can get quite close .
                                      I've had limited time using this, is there a bug when you try to use it over an image, I tried drawing the patches over a reference image but the tool wouldn't work. When I clicked inside the box there was just a mesh of quad. the Bezier surface tools didn't appear.
                                      To make this image I just started afresh. I will endeavour to try again soon to see if this is a problem or not.


                                      ANATOMY1.jpg

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                                      • cmeedC Offline
                                        cmeed
                                        last edited by 9 Jan 2015, 22:01

                                        encountered a problem. All the patches have disappeared and it's now one mesh. Can't seem to get the patches back but I had great fun while it lasted.
                                        Can't wait till I have more time to play with this
                                        Cheers
                                        Chris


                                        ANATOMY2.jpg

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                                        • pbacotP Offline
                                          pbacot
                                          last edited by 10 Jan 2015, 01:20

                                          Whoa, excellent SU modelling, Cmeed!

                                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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