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⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

[Plugin][WIP][OpenSource] Bezier Surface

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  • T Offline
    thomthom
    last edited by 3 Dec 2014, 13:30

    @jql said:

    (Thomthom - I submited the bugsplats.)

    Which platform and what OS? Did you mention Bezier Surface in the BugSplats?

    Thomas Thomassen — SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • T Offline
      thomthom
      last edited by 3 Dec 2014, 13:32

      @jql said:

      I think subdivision is really important to be able to input quickly, but distance is even more. What would you feel about introducing subdivisions as "2s" while "2" would be used for units?

      That sounds like a good idea. Filing feature request.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • T Offline
        thomthom
        last edited by 3 Dec 2014, 13:34

        @box said:

        Yes for me using the Gizmo defaults to subdivisions and will bug splat if you try 2.

        I'm not entirely sure I understand the steps for this. Can you elaborate?

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • B Offline
          Box
          last edited by 3 Dec 2014, 13:39

          If you type 2 enter, in other words try to set the subdivisions to 2, it will bug splatt.

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          • O Offline
            Oxer
            last edited by 3 Dec 2014, 15:25

            Other suggestion, it would be very interesting if you could adjust the control points to a external geometry of the bezier surface, like the inference in SU, so you can adjust quickly your bezier surface to a predefined shape.

            "The result is the end what is important is the process" by Oxer
            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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            • K Offline
              Krisidious
              last edited by 3 Dec 2014, 16:01

              Where are the instructions?

              By: Kristoff Rand
              Home DesignerUnique House Plans

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              • O Offline
                Oxer
                last edited by 3 Dec 2014, 19:20

                Rich posted a video explanation here:

                @rich o brien said:

                You're gonna love this.....

                "The result is the end what is important is the process" by Oxer
                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                • K Offline
                  Krisidious
                  last edited by 3 Dec 2014, 20:38

                  Thanks Oxer.

                  By: Kristoff Rand
                  Home DesignerUnique House Plans

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                  • T Offline
                    thomthom
                    last edited by 4 Dec 2014, 23:22

                    @box said:

                    If you type 2 enter, in other words try to set the subdivisions to 2, it will bug splatt.

                    I have reproduced this and created a fix. The fix will appear in TT_Lib2 however. I'm still looking into a couple of other issues - so I'm not pushing an update right now. Just be careful no to change the subdivs to less than 3 until Bezier Surface and TT_Lib2 is updated.

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • T Offline
                      thomthom
                      last edited by 4 Dec 2014, 23:29

                      @box said:

                      I found a little problem with it.
                      If you scale to 0 as a way of straightening an edge it freezes and won't update the surface. If you get out of edit mode and go back in an move a point it will revert to the unscaled skin.

                      http://i155.photobucket.com/albums/s296/storeben/SU/0Scale.gif

                      This is turning out to be trickier to fix. What happens is that when you scale the edges it currently scales the handles. So when you scale to zero it scales the handles to zero and all kind of bad things happen.
                      I need to add the implicit handle scaling as an option (by default off is probably best). Also need to prevent handles from becoming completely zero length - or some way to restore them.
                      There is also an issue in the current way the scaling that once you have scaled to zero, nothing will scale back. That is even tricker to fix.

                      I need to split this out into multiple fixes.

                      You can check the status in the Issue Tracker:
                      https://bitbucket.org/thomthom/bezier-surface/issues?status=new%26amp;status=open

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • B Offline
                        Box
                        last edited by 4 Dec 2014, 23:48

                        Thanks for looking into it Thomthom, it's such a good tool, with amazing potential.
                        I tried Bezier Triangle today from EH and it's nowhere near as good.

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                        • JQLJ Offline
                          JQL
                          last edited by 5 Dec 2014, 11:13

                          @thomthom said:

                          @jql said:

                          (Thomthom - I submited the bugsplats.)

                          Which platform and what OS? Did you mention Bezier Surface in the BugSplats?

                          Win7 SU2015 64bits and I believe I did mention Bezier Surface

                          www.casca.pt
                          Visit us on facebook!

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                          • JQLJ Offline
                            JQL
                            last edited by 5 Dec 2014, 11:18

                            @oxer said:

                            Other suggestion, it would be very interesting if you could adjust the control points to a external geometry of the bezier surface, like the inference in SU, so you can adjust quickly your bezier surface to a predefined shape.

                            Would be perfect.

                            And what if you'd pick a quadface (defined in quadface tools) and convert it on a bezier patch.

                            www.casca.pt
                            Visit us on facebook!

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                            • T Offline
                              thomthom
                              last edited by 6 Dec 2014, 15:20

                              @thomthom said:

                              @box said:

                              If you type 2 enter, in other words try to set the subdivisions to 2, it will bug splatt.

                              I have reproduced this and created a fix. The fix will appear in TT_Lib2 however. I'm still looking into a couple of other issues - so I'm not pushing an update right now. Just be careful no to change the subdivs to less than 3 until Bezier Surface and TT_Lib2 is updated.

                              I've uploaded a new version of TT_Lib2 which should fix the crash. You can now safely set the segments down to 1 if you like.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • topic:timeago-later,18 days
                              • A Offline
                                AcesHigh
                                last edited by 24 Dec 2014, 19:21

                                I am getting this error message in SKP 2015

                                I wonder if "Error: #<Encoding::CompatibilityError: incompatible character encodings: ASCII-8BIT and UTF-8>" refers to the fact the default new plugins folder path is the "USER" and in my language it´s USUÁRIO with that accent over the A.

                                Error Loading File C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb
                                Error: #<Encoding::CompatibilityError: incompatible character encodings: ASCII-8BIT and UTF-8>
                                C:/Program Files/SketchUp/SketchUp 2015/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:109:in end_with?' C:/Program Files/SketchUp/SketchUp 2015/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:109:in rescue in require'
                                C:/Program Files/SketchUp/SketchUp 2015/Tools/RubyStdLib/rubygems/core_ext/kernel_require.rb:35:in require' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:117:in block in module:BezierSurfaceTools'
                                C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:115:in each' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:115:in module:BezierSurfaceTools'
                                C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface/core.rb:33:in <top (required)>' C:/Program Files/SketchUp/SketchUp 2015/Tools/extensions.rb:197:in require'
                                C:/Program Files/SketchUp/SketchUp 2015/Tools/extensions.rb:197:in load' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:42:in register_extension'
                                C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:42:in <module:BezierSurfaceTools>' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:15:in module:Plugins'
                                C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:14:in <module:TT>' C:/Users/Usuário/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/tt_bezier_surface.rb:13:in <top (required)>'

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                                • T Offline
                                  thomthom
                                  last edited by 27 Dec 2014, 17:37

                                  @aceshigh said:

                                  I wonder if "Error: #<Encoding::CompatibilityError: incompatible character encodings: ASCII-8BIT and UTF-8>" refers to the fact the default new plugins folder path is the "USER" and in my language it´s USUÁRIO with that accent over the A.

                                  Yes ... but I thought I had fixed that. Exactly what version do you have installed?

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • T Offline
                                    thomthom
                                    last edited by 27 Dec 2014, 18:03

                                    Meh! I can reproduce this. Another Ruby encoding issue with filesystem functions. I think I have a fix for this. Look for an update.

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • T Offline
                                      thomthom
                                      last edited by 27 Dec 2014, 18:19

                                      Just realized I'd forgotten to push a couple of other fixes so I uploaded a new version now (0.1.3). Live on PluginStore - pending review on Extension Warehouse.

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • JQLJ Offline
                                        JQL
                                        last edited by 28 Dec 2014, 00:47

                                        @thomthom said:

                                        Just realized I'd forgotten to push a couple of other fixes so I uploaded a new version now (0.1.3). Live on PluginStore - pending review on Extension Warehouse.

                                        Aren't you the one reviewing extensions on EW? That seems beurocratic... 😎

                                        BTW what a great tool you have here... full of possibilities!

                                        Would rival the rotated rectangle tool/pushpull combo if my buildings weren't so... well... flat!

                                        Thanks again Thomthom!

                                        www.casca.pt
                                        Visit us on facebook!

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                                        • T Offline
                                          thomthom
                                          last edited by 28 Dec 2014, 14:41

                                          @jql said:

                                          Aren't you the one reviewing extensions on EW? That seems beurocratic... 😎

                                          I'm not the sole person handling it. And it wouldn't be right for me to review my own extension. 😉

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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