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    OctaneRender for SketchUp 0.12.142 is Released

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    • fuzzybroF Offline
      fuzzybro
      last edited by

      Hi all,

      This is a major release since the previous version.

      Lots of improvements to usability and stability.

      cover.jpg

      Demo versions for SU 8, 2013 and 2014
      http://render.otoy.com/downloads.php#idTab16

      Commercial Versions (Octane account required)
      http://render.otoy.com/forum/viewtopic.php?f=31%26amp;t=42428
      or the purchase page
      http://render.otoy.com/shop/sketchup_plugin.php

      Changelog:

      %(#008080)[* Build against Octane SDK 2.0.6

      • Added Material Picker in Octane Materials Window
      • Moved Octane Material Editor to a separate window
      • Controls in Material Editor are resizable now
      • Added Near Clip Depth Camera controller
      • Added ".orbx" file support for Proxies
      • Added Zooming of rendered image on Mouse Wheel to fit into viewport
      • Added a button to disable auto ray-epsilon calculation
      • Saving to ".exr" will save image as un-tonemapped
      • Adding extension ".png16" will save to 16-bit png file
      • Added GI Clamp controller for Path Tracing and PMC kernels
      • Added method to delete octane data from .skp scene using "Plugins -> Octane -> Delete Octane Data"
      • Fixed broken depth controllers in Path Tracing kernel
      • Fixed some issues with UTF-8 and UTF-16 character support
      • Fixed a bug that blocked Deactivation button
      • Fixed stats output: when rendering was slower than 1 MSamples per sec, 0 samples were displayed]

      If you have any questions or you want to share some love, drop us a line
      love.sketchup@otoy.com

      Happy Rendering!

      fuzzybro
      OctaneRender Team

      [OctaneRender for SketchUp Overview and Demo Version(http://sketchucation.com/click.php?url)]

      Latest updates, tutorials and artwork
      facebook.com/octane4sketchup

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