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    OnKeyDown: getting the charcater value from key

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    • A Offline
      Anton_S
      last edited by

      @dan rathbun said:

      @Anton: Would using ToUnicode() be better than ToAscii() ?

      I just tested and seen no difference. I think it doesn't matter much.

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      • tt_suT Offline
        tt_su
        last edited by

        @dan rathbun said:

        @Anton: Would using ToUnicode() be better than ToAscii() ?

        Indeed this appear to be the correct function to use:
        http://msdn.microsoft.com/en-us/library/windows/desktop/ms646320(v=vs.85.aspx

        @unknownuser said:

        Translates the specified virtual-key code and keyboard state to the corresponding Unicode character or characters.

        Though, it probably produce a UTF-16LE string, transposing to UTF-8 would probably be best for interoperability with the rest of the SketchUp environment.

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        • A Offline
          Anton_S
          last edited by

          Nah, both of them are encoded in US-ASCII. πŸ˜•
          adding char.force_encoding('UTF-8') should do the tick, aint it?

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          • tt_suT Offline
            tt_su
            last edited by

            @anton_s said:

            Nah, both of them are encoded in US-ASCII. πŸ˜•

            You're talking about ToAscii?
            I was looking at ToUnicode.

            @anton_s said:

            adding char.force_encoding('UTF-8') should do the tick, aint it?

            I'd be careful with force_encoding - it should only be used if you have raw binary data representing a string or if you know the string is incorrectly encoded. Otherwise one should transpose the en encoding.
            foo = bar.encode("UTF-8")

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            • A Offline
              Anton_S
              last edited by

              @tt_su said:

              You're talking about ToAscii?
              I was looking at ToUnicode.

              Yes, the ToUnicode and ToAscii both return same formatted Ruby strings, but on the actual approach they don't. When I initially created a buffer char = 0.chr*2 it was already formatted in US-ASCII. The ToUnicodeand ToAscii simply fills the the specified buffer with ascii/unicode characters without changing the format of the Ruby string.

              Changing char = 0.chr*2 to char= ' ' will initially create a UTF-8 formatted string, rather than the US-ASCII. The format remains unchanged when the ToUnicode/ToAscii functions fills the char string.

              @tt_su said:

              I'd be careful with force_encoding...

              For some reason force_encoding even managed to crash SketchUp at some points when testing key_test.

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              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                Ya'all need to be careful where testing string encoding, until MR1 comes out.
                The correct default encoding is not properly set in MR0.

                I'm not here much anymore.

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                • D Offline
                  driven
                  last edited by

                  @dan rathbun said:

                  The correct default encoding is not properly set in MR0.

                  if anyones prepared to admit it...

                  the other issue is why these things are so difficult on a mac...

                  apple doesn't support key logging and goes out of it's way to prevent it occurring...

                  apple does allow it IF it's for assistive devices to aid those with disabilities...

                  if you want to use 'assistive devices api' to do ordinary tasks, you need to connivence the 'admin' user to turn it on.

                  mac folk are reluctant to do this as it's system wide, and would enable malicious 'key loggers' to, key-log...

                  john

                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    Err.. found a Ruby Core bug.
                    Even after setting Encoding::default_internal="UTF-8"
                    the Integer#chr() method does not return a string in the default internal encoding.

                    .. however there is a workaround. Ruby 2.0's Integer#chr() method now takes an encoding argument, so, this:
                    char = 0.chr(Encoding::default_internal)*2
                    or this:
                    char = 0.chr("UTF-8")*2
                    WILL work.

                    I'm not here much anymore.

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                    • A Offline
                      Anton_S
                      last edited by

                      @dan rathbun said:

                      char = 0.chr("UTF-8")*2

                      Nice find Dan πŸ‘ I re-edited the Ruby code above.

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                      • Dan RathbunD Offline
                        Dan Rathbun
                        last edited by

                        @anton_s said:

                        @dan rathbun said:

                        char = 0.chr("UTF-8")*2

                        Nice find Dan πŸ‘ I re-edited the Ruby code above.

                        But you did not enclosed the encoding nickname string in quotes. That'll raise a NameError exception ("uninitialized constant UTF".)

                        I'm not here much anymore.

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                        • A Offline
                          Anton_S
                          last edited by

                          Okay, I figured a way to get key via the Windows API. The code below will give you the key code of the exact character that your pressing. For instance,

                          • Pressing 1 yields 1; Pressing Shift-1 returns !.
                          • Pressing w yields w; Pressing Shift-w returns W.

                          I guess it should work properly on the FranΓ§ais keyboard as well. Test it out.

                          require 'Win32API'
                          
                          class KeyTest
                          
                            GetKeyboardState = Win32API.new('User32', 'GetKeyboardState', 'P', 'L')
                            ToAscii          = Win32API.new('User32', 'ToAscii', 'LLPPL', 'L')
                            ToUnicode        = Win32API.new('User32', 'ToUnicode', 'LLPPLL', 'L')
                          
                            def onKeyDown(key, repeat, flags, view)
                              buffer = 0.chr*256
                              char = 0.chr('UTF-8')*2 # maintain UTF-8 encoding
                              GetKeyboardState.call(buffer)
                              res = ToUnicode.call(key, repeat, buffer, char, char.size, 0)
                              #res = ToAscii.call(key, repeat, buffer, char, 0)
                              return if res == 0
                              char.strip!
                              p char
                              # process
                            end
                          
                          end
                          
                          unless file_loaded?(__FILE__)
                            UI.menu('Plugins').add_item('Key Test'){
                              Sketchup.active_model.select_tool(KeyTest.new)
                            }
                          end
                          
                          
                          

                          You need Win32API.so for SU2013 and below though.


                          Place in the Plugins folder. Access: Plugins > Key Test

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                          • A Offline
                            Anton_S
                            last edited by

                            @dan rathbun said:

                            . That'll raise a NameError exception ("uninitialized constant UTF".)

                            Oh πŸ˜† Fixed

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                            • tt_suT Offline
                              tt_su
                              last edited by

                              @dan rathbun said:

                              Err.. found a Ruby Core bug.
                              Even after setting Encoding::default_internal="UTF-8"
                              the Integer#chr() method does not return a string in the default internal encoding.

                              sigh "Unicode support" grumble kicks Ruby on the shin

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                              • Dan RathbunD Offline
                                Dan Rathbun
                                last edited by

                                Yea did you look at the C code by clicking the method in the CHM ?
                                It has a kind of convoluted switch statement.

                                I'm not here much anymore.

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