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    Cross-drillings with offset

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    • B Offline
      Backstyler
      last edited by

      @gilles said:

      First question is, are working small size?

      SU have issue intersecting tiny edges, so if some are under 1mm length intersect may not proceed.

      Scale up your model X100 or X1000 and retry, scale down the down the model when job is done.

      Thanks for the idea, tried that already, it's the same.

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      • gillesG Offline
        gilles
        last edited by

        could you post the model in V6?

        " c'est curieux chez les marins ce besoin de faire des phrases "

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        • BoxB Online
          Box
          last edited by

          Are you making the holes as groups or components?
          The only way I have been able to replicate your error is if I intersect the faces while one is grouped geometry. This creates the line but doesn't cut through the grouped hole.

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          • B Offline
            Backstyler
            last edited by

            Hm, most of the times I try it with a new draft, it does work.

            However, I have attached an example file in which it does not work.
            Cut function not applied yet, please try it.

            What is the problem in that file?

            /€: After applying the cut function, I can see a new line on the other hole when I look through the top hole.


            coss-drill test.skp

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            • Dave RD Offline
              Dave R
              last edited by

              Your cylinders cross such that edges end up very close together. You're getting into the tolerance range where SU won't make the required line segments because they are too short. I scaled it up x1000 and was able to complete the intersection with no problem.

              2014-01-10_06-42-28.png

              BTW, for intersections like that, I would make a component of the block with its holes, make a copy of the component away from the rest of the model, scale the copy up, perform the intersection and other editing after which I would close the giant copy and delete it. The original, correctly sized component will have the same stuff done to it and I don't have to scale back down and potentially move the component back into place.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • BoxB Online
                Box
                last edited by

                The other option is to change the number of segments in your circle to make the lines move away from each other a bit. I reset one circle at 20 sides and it worked without scaling.

                But Dave is correct, you've hit on just the right position of your offset to make it fail.

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                • S ShepherdS Offline
                  S Shepherd
                  last edited by

                  For what it's worth, I took the two bores, each grouped and ran the outer shell tool on them, then subtracted that from the block and it seemed to work fine. It was also possible to explode the outer shell group in the block and erase the four ends of the holes. Both methods produced a "solid".

                  SS


                  coss-drill test ss.skp

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                  • B Offline
                    Backstyler
                    last edited by

                    Thanks Dave and gilles, you were right, that was the problem.

                    However, it does not work directly after scaling the object. I have to save the SKP file first, then a popup says "there are smaller problems in your models that can be fixed by sketchup", after then clicking "fix it" it works, and afterwards I can rescale it.
                    However, the component method does not work for me, because after scaling the component, the "small problems"-popup does not appear when saving, and also the bigger component has the same problem when intersecting.

                    Do you know that popup message?
                    But without that method it does work at least.

                    /Edit: Hm, seems that after that "fix" it has split the cylinders in multiple other polygons

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      i wonder what you did differently. I've seen that message in the past but not on your file. Box's suggestion of reducing the number of sides on at least one of the holes makes sense. Actually, for holes that small, 24 sides is probably overkill anyway. You might consider reducing the number of sides on both holes.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        Backstyler
                        last edited by

                        Can't really get it working with errors. Just took S Shepherds test to use it in my project for the moment. Thanks!

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