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Alpha--I just want to %&$#*!

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  • G
    gt5
    last edited by Gábor 8 Jan 2014, 05:20

    My target usage for all of my models requires that I use a single png texture file. Many require an Alpha channel for a portion of the model. This can require days to weeks of trial and error. There has to be a simple solution.

    The attached file is a box with a window. Half of the window is 100% Alpha (that works), half is 50% (that does not work.)


    test.skp

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    • C
      cotty
      last edited by 8 Jan 2014, 07:15

      Something like this?

      edit: screenr video generated

      [screenr:2vojzqsz]tuTN[/screenr:2vojzqsz]


      test_alpha.skp

      my SketchUp gallery

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      • G
        gt5
        last edited by 8 Jan 2014, 16:44

        Thanks for taking the time to try and help. I oversimplified the example. I will UL a better example this evening.

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        • G
          gt5
          last edited by 8 Jan 2014, 17:20

          here's a better example (warning: 1.2 MB)


          example.skp

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