sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Ambient occlusion interior

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
    2 Posts 2 Posters 441 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • M Offline
      mwheeler
      last edited by

      how would you go about making an ambient occlusion pass with the camera inside a cube? I am doing an interior rendering of a room without any windows and my attempts at AO passes have been black. I could cut a whole in the wall behind the camera to let the environment light in but was curious if there was another way to pull this off.

      1 Reply Last reply Reply Quote 0
      • R Offline
        rspierenburg
        last edited by

        You could make a double sided material that is Transparent on the back-face and opaque on the front-face. This will allow light to pass through without being to see out. I've done something similar (actually the reverse) for the ceilings of units so that I could get a sense of lighting by windows by look at the unit from above.

        1 Reply Last reply Reply Quote 0
        • 1 / 1
        • First post
          Last post
        Buy SketchPlus
        Buy SUbD
        Buy WrapR
        Buy eBook
        Buy Modelur
        Buy Vertex Tools
        Buy SketchCuisine
        Buy FormFonts

        Advertisement