Seen this? Modo's Mesh Fusion
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The Foundry/Luxology is working on something cool with the Groboto guys.
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Sure it's easy direct modeling!

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Could be wrong but I think it will be released as a separate plugin first, then folded into 801. I hope it doesn't force the price of a modo upgrade higher although I imagine it will. Apparently the developer has serious medical issues so when it will be available is an open question.
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@arail1 said:
I hope it doesn't force the price of a modo upgrade higher although I imagine it will.
I don't think you're wrong there. I'm sure, though, many won't mind -as this tech is bound to be a great timesaver. Well, for some anyway.
Myself, I won't get a new Modo license until Modo's snapping stops being crap. Come to think of it, Modo's renderer could do with a kick in the bum as well.
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@unknownuser said:
Myself, I won't get a new Modo license until Modo's snapping stops being crap. Come to think of it, Modo's renderer could do with a kick in the bum as well.
The nature of the work that I do now requires that my drawings sit between the designers on one side and the fabricators on the other. Consequently I had to reconsider my attachment to modo in favor of a program that could handle more complex annotations, and more accurate geometry and, simultaneously, generate renderings. So I ended up in the Rhino camp and am quite happy with what that program can do. I no longer model in one program, export as OBJ, clean up and texture and render in another, and so on.
But I do look back longingly at the ease with which I could create complex textures and UV maps in modo. The procedural textures and mapping and gradient controls were a joy to work with and I often find that when I'm about to move control points in Rhino I'm seeing a strategy in my mind's eye that assumes modo's Falloffs which Rhino lacks.
But man, that snapping .... why can't they listen to the angry mob and do something about that?
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No idea. I don't understand that either. Maybe the code simply doesn't allow for the sort of changes we'd like to see? I'm sure there's more at play than plain stubborness.
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