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    • Bryan KB Offline
      Bryan K
      last edited by

      Looks great!

      See my portfolio at https://delphiscousin.blogspot.com/

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      • soloS Offline
        solo
        last edited by

        Great stuff mate, will need to talk to you the next time I'm asked for one of these as you seem to have it aced.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • J Offline
          jpalm32
          last edited by

          ๐Ÿ‘ ๐Ÿ‘

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          • S Offline
            ScottPara
            last edited by

            Stunning work

            Love the fact that some HATE my avatar.....

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            • allanxA Offline
              allanx
              last edited by

              Very nice Jason...

              allanx

              [Portfolio](https://www.coroflot.com/designers/work-stream?id)

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              • srxS Offline
                srx
                last edited by

                ๐Ÿ‘ I suggest adding noise etc. to render to make it more part of the photo.

                www.saurus.rs

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                • jo-keJ Offline
                  jo-ke
                  last edited by

                  Wow! Very good!

                  http://www.zz7.de

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                  • marked001M Offline
                    marked001
                    last edited by

                    Thanks guys.. much much appreciated.

                    srx.... sometimes noise/dirt is a catch 22 in projects like this. it would definitely help it blend in a bit more, but at the same time a client doesnt want to see their new project all muddied up and 'real' ๐Ÿ˜„

                    http://www.revision21vis.com

                    instagram: revi21on

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                    • J Offline
                      jpalm32
                      last edited by

                      Your precinct pilot interior is one of my favs.

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                      • srxS Offline
                        srx
                        last edited by

                        @marked001 said:

                        Thanks guys.. much much appreciated.

                        srx.... sometimes noise/dirt is a catch 22 in projects like this. it would definitely help it blend in a bit more, but at the same time a client doesnt want to see their new project all muddied up and 'real' ๐Ÿ˜„

                        Than you should remove reality (noise, mud) from the photo. ๐Ÿ˜„ A new approach is - Don't make render look real, turn reality into render. I sometimes used photo sketcher to unite real and unreal.

                        www.saurus.rs

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                        • marked001M Offline
                          marked001
                          last edited by

                          haha...yeah, that could work too but the whole point of this is that its going to be at a Zoning hearing and in front of a bunch of lay people, so they need it served to them as clearly and simply as possible.

                          http://www.revision21vis.com

                          instagram: revi21on

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                          • marked001M Offline
                            marked001
                            last edited by

                            ..while we're on the subject, here is another. This is for a location shot for a series I worked on last week and seemed like it was going to be really simple. The designer wanted to replace the tree/plantings in the front of the house and the tree ended up covering up most of the front. I had to recreate the bay in 3d and then pshopped the bits of window/door/railing.... certainly far from seamless, but didn't have much time left in my day and underestimated it.


                            TownhouseFront_AFTER.jpg


                            TownhouseFront_BEFORE.jpg

                            http://www.revision21vis.com

                            instagram: revi21on

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                            • ElibjrE Offline
                              Elibjr
                              last edited by

                              Nice work marked001. I truly understand when you do a model for a client you don't always have an opportunity to make things perfect. The deadline is the deadline and the idea is to convey the point usually and not the just the image itself. May I ask what render-er you use? Or are you using just Photomatch?

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