Selecting a material in components without exploding them
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When right clicking a material you can choose to 'select' it.
That way all surfaces with that material in the model/models are selected.That's fine. But materials in components are not selected this way.
Is there a way to do this without exploding them? -
use the eye dropper on the material browser...
If you're looking to actually select the faces in a model with the same material and make them a group... Use Thomthom's clean up tools.
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@adorno said:
When right clicking a material you can choose to 'select' it.
That way all surfaces with that material in the model/models are selected.That's fine. But materials in components are not selected this way.
Is there a way to do this without exploding them?Thing is that with (most?) operations, they only work in one level.
In fact you don't even select the material at all. The operation adds certain geometry in the current level to your selection, geometry that has the same material applied to it. This can either be other faces (not even edges) or groups and components in the same level with the same material.
So the answer to your question is no.A plugin may dig trough your entire model (or a selection of it) and act upon what it is supposed to do, maybe replace the material for another material (step by step) or count the painted surface area. Once the plugin is over, you end up in one (editing) level again. You cannot be in two levels at the same time. Again, the answer is no unless with a specific operation trough a plugin.
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Thanks.
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