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Corvette Vision Stingray Concept

Scheduled Pinned Locked Moved WIP
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  • C Offline
    Carloh
    last edited by 21 Feb 2013, 10:54

    impressive! πŸ‘ looking forward to see the interior! πŸ˜„

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    • E Offline
      ely862me
      last edited by 21 Feb 2013, 11:17

      I like how you think !
      Add gaps for the body elements , it will give it a much nicer stance ! Also add more segments at the wheels arches and where you see segmented arches, circles !

      Nice work !!

      I retouched a bit one of the renders(I hope you don't mind).


      export76a.jpg


      export76b.jpg

      Elisei (sketchupper)


      Before no life was done on Earth it was THE LIFE ITSELF...GOD
      Come and See EliseiDesign

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      • H Offline
        hellnbak
        last edited by 21 Feb 2013, 13:49

        Very, very nice, Nicholas πŸ‘

        It's great to see somebody doing cars here. I think you should abandon architecture completely and stick to this sort of modeling πŸ˜‰

        I, too, am looking forward to seeing the interior. Almost nobody puts an interior in their cars, don't know why. For me that's more fun than doing the exterior.

        But I'm a professional nitpicker, so....the left front tire looks like it's about half a pound under inflated. Please take care of that.

        "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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        • O Offline
          omiKron
          last edited by 21 Feb 2013, 16:09

          @krisidious said:

          That's very impressive...

          I notice the emblem is kind of glowing in the dark scenes?

          Thank you all for the appreciations πŸ˜„ yeah, I guess it's the glossy plastic too glossy πŸ˜†

          ely862me - wow, it's that some kind of magic ? πŸ‘ looks great what you did with the front fender wheel arch β˜€ I don't mind at all, brighter image too which brings the metallic grey in attention, thanks πŸŽ‰

          hellnbak - yes I have been told before to stick with car design πŸ˜† ... well I've been doing this in high-school even since elementary I've been drawing cars and jetliners, never thought I'll start modeling cars even if I take it just like a hobby of mine... who knows, after I get my signature as an architect I will do some master in design.

          Well the interior for this car will take much more than the body, especially in SU, and I don't have any reference drawings or blueprints, just pictures and designs of the concept found on Google. So it is kind of "eye-metric" modeling and won't be so identical to the real life thing.

          This rendered today while I was at the University. Ugh... still too dark.

          http://img716.imageshack.us/img716/5526/export77.jpg

          Wireframe high-res + stuff from the work-in-progress.

          http://img688.imageshack.us/img688/3002/stingrayconceptwf.jpg

          http://img703.imageshack.us/img703/9468/export11.jpg

          http://img542.imageshack.us/img542/2971/export13.jpg

          http://img201.imageshack.us/img201/169/export16.jpg

          http://img163.imageshack.us/img163/1966/export32.jpg

          http://img850.imageshack.us/img850/4241/export721.jpg

          http://img819.imageshack.us/img819/6593/export722.jpg

          http://img716.imageshack.us/img716/7942/export723.jpg

          Poly count before beveling wheel arches :

          http://img267.imageshack.us/img267/571/export74i.jpg

          Poly count after beveling wheel arches :

          http://img826.imageshack.us/img826/5099/export74j.jpg

          Not that big difference but it looks better, I guess...

          http://img267.imageshack.us/img267/1513/export78a.jpg

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          • O Offline
            omiKron
            last edited by 21 Feb 2013, 21:43

            Remade the door windows and windshield :

            http://img812.imageshack.us/img812/4792/export78b.jpg

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            • K Offline
              Krisidious
              last edited by 21 Feb 2013, 22:53

              That is some very efficient geometry... I think this car needs to be in rFactor 2.

              By: Kristoff Rand
              Home DesignerUnique House Plans

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              • O Offline
                omiKron
                last edited by 22 Feb 2013, 18:33

                Thanks, that's very kind πŸ˜„ in a few days the body will be ready because I got my hands on the Artisan plugin πŸ˜„

                Well it's a first time when I'm working with this plugin, so here's how it looks πŸŽ‰ I'm veeerrry excited !

                http://img838.imageshack.us/img838/4070/stingrayconceptprev3.jpg

                with the old geometry

                http://img831.imageshack.us/img831/2120/export79wf.jpg

                Now the polygons go to the count at over 120k 😍

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                • H Offline
                  hellnbak
                  last edited by 22 Feb 2013, 18:39

                  @omikron said:

                  I got my hands on the Artisan plugin

                  Oh no! Another car modeler goes over to the dark side πŸ˜’

                  "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                  • O Offline
                    omiKron
                    last edited by 22 Feb 2013, 18:41

                    @hellnbak said:

                    @omikron said:

                    I got my hands on the Artisan plugin

                    Oh no! Another car modeler goes over to the dark side πŸ˜’

                    Why's that ? 🀣 Just a tryout nothing more, nothing less... I saved both versions, but to be honest, I like the original version of my model and I think I'll use the plugin to adjust the wheel arches and to smooth those air intakes. πŸ˜†

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                    • K Offline
                      Krisidious
                      last edited by 22 Feb 2013, 18:43

                      Artisan may smooth it out a bit and such but your original geometry was very impressive for hand built. I have Artisan and only wish I had more use for it. I mostly model standard geometric shapes, I hardly ever get a chance to do anything organic or as complex as cars. You're surely going to be one to watch. Make sure to check out all of HellnBack's cars. He'll blow your mind with detail.

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

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                      • O Offline
                        omiKron
                        last edited by 22 Feb 2013, 18:51

                        @krisidious said:

                        Artisan may smooth it out a bit and such but your original geometry was very impressive for hand built. I have Artisan and only wish I had more use for it. I mostly model standard geometric shapes, I hardly ever get a chance to do anything organic or as complex as cars. You're surely going to be one to watch. Make sure to check out all of HellnBack's cars. He'll blow your mind with detail.

                        Grazie.

                        Question before I start getting my fingers in details : Artisan plugin can subdivide portions or only complete geometry parts ?

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                        • K Offline
                          Krisidious
                          last edited by 22 Feb 2013, 19:04

                          It will try to subdivide anything you choose. it has different levels of working. you can free form with it and choose iteration amounts, or you can choose already built geometry and apply a subdivision to it. sometimes it works well, other times it doesn't. I normally think I've messed some thing up when it doesn't work.

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • O Offline
                            omiKron
                            last edited by 22 Feb 2013, 19:10

                            It gave me an error when trying to subdivide the windshield (even if it doesn't need any more smoothing) because I intersected a volume with it in order to create the black border as on the real cars. Works perfect and fast on wheel arches and selected geometry. It can mess up things if you don't have correct triangles or squared geometry.

                            Here it is :


                            Wheel Arch Smoothed

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                            • E Offline
                              ely862me
                              last edited by 22 Feb 2013, 20:08

                              I retouched a bit the pictures in Photoshop (filters-reduce noise,curves-to brighten the dark areas-- bla bla ) and the wheel arch with the pen tool(I made a smooth arch) and smudge tool(covering the sharp edges).

                              It's a long story to subdivide an entire car. First of all you need to model it with that in mind. There are specific rules for Artisan, and you learn them mostly by trials !
                              Here's an interesting topic where you can see a lot of works with artisan http://sketchucation.com/forums/viewtopic.php?f=335&t=42938&hilit=artisan+collection#p382310 .


                              Stealth SR 1 opened.jpg

                              Elisei (sketchupper)


                              Before no life was done on Earth it was THE LIFE ITSELF...GOD
                              Come and See EliseiDesign

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                              • O Offline
                                omiKron
                                last edited by 22 Feb 2013, 20:28

                                Thanks πŸ˜„ that is really useful... I like your car, just watched your car modeling thread and it is awesome what you are doing πŸ‘ πŸ‘ Good tip !

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                                • O Offline
                                  omiKron
                                  last edited by 23 Feb 2013, 14:57

                                  First attempt with a realistic sort of render πŸ˜†


                                  export 79e.jpg


                                  export 80.jpg

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                                  • okomtaO Offline
                                    okomta
                                    last edited by 25 Feb 2013, 05:03

                                    oh,,wow,,,my mouth still open,,:0

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                                    • O Offline
                                      omiKron
                                      last edited by 25 Feb 2013, 07:06

                                      @okomta said:

                                      oh,,wow,,,my mouth still open,,:0

                                      Oh yeah ? Take this then ! πŸ˜†

                                      Post processed in Ps.

                                      http://img507.imageshack.us/img507/5483/export81a.jpg

                                      http://img24.imageshack.us/img24/2421/export82a.jpg

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                                      • okomtaO Offline
                                        okomta
                                        last edited by 5 Mar 2013, 02:01

                                        OMG,,awesome2,,how did you make the tires?

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                                        • O Offline
                                          omiKron
                                          last edited by 5 Mar 2013, 15:07

                                          @okomta said:

                                          OMG,,awesome2,,how did you make the tires?

                                          I found the tire model in the 3D Warehouse πŸ˜„

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