Decreasing Polycount, I guess
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I created a simple pipe but with alot of holes in it. It has SO MANY hidden lines it takes forever to do anything... click and wait and wait. Is there a way to convert to a lower count even if the drawing is alittle "rougher"?
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Might be easier to give a good answer if you could share at least an image if not the SKP file. Nonetheless, if it is a simple pipe as you say, it might be easier to start over. Begin with circles with fewer sides.
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Thom Thom's cleanup tools do a great job of reducing model size and optimizing.
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Thanks, I started over doing it a different way and the poly count went way down. The first time I did a screen layout for the holes and then used radial bending to make the pipe shape. I thought it would be easier to use a grid pattern first. It was the bending that added the extras. This time I just made the pipe and took the time to punch the holes. More time less problems

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With your input, this post could be even better π
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