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Sketchup is Inacurrate???

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  • J Offline
    jeff hammond
    last edited by 27 Jan 2013, 18:36

    i guess that example leads to this..

    if sketchup was offsetting these shapes properly, this kind of weirdness wouldn't be happening with the current offset tool.. and it's not as if they have to deal with the issue separately in order to prevent these spikes (such as what tig's offset tool tries to do..).. if they numbers were right to begin with, these spikes wouldn't happen.. they'd disappear without the devs really needing to do much of anything..

    uhhh.jpg

    dotdotdot

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    • D Offline
      DesertRaven
      last edited by 27 Jan 2013, 18:40

      @unknownuser said:

      @desertraven said:

      I am missing the point of Garrits example, why would you solve the corner situation in a none tangential way to start with?
      I've designed quite some buildings in my life and facades for wedged buildings too.
      Why start out with a not tangential approach in the given situation?

      in situations like this maybe?
      [attachment=0:2c4ainrc]<!-- ia0 -->likethismaybe.jpg<!-- ia0 -->[/attachment:2c4ainrc]

      Yes, If I had a compass tool and could draw a real circle, then I could decide what arch my window set up or door will follow.

      But if the arch tool is a polygon that pretends to be a curve then I'm at the mercy of the software.

      So I'll consult Rhino or AutoCAD, then decide what to do in SU. Very inconvenient.

      simplicity is the ultimate sophistication

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      • P Offline
        pbacot
        last edited by 27 Jan 2013, 18:42

        Well, I disagree, but both a circular or tangent extension of the arc could be used in design. On the face of it I would see the offset as a thickening of the forms, and the arc has to continue to intersect the sides of the line form. Alternately you might not like the intersection becoming acute or whatever and choose the tangent extension in design.

        The last example above shows what I see in CAD offset all the time. My app provides a "clipping" function that is (sometimes) able to solve this for polygons.

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • J Offline
          jeff hammond
          last edited by 27 Jan 2013, 18:45

          @desertraven said:

          So I'll consult Rhino or AutoCAD, then decide what to do in SU. Very inconvenient.

          sort of off topic i guess but just a little 411 on nurbs programs and the like..

          it's not showing you a truly represented surface.. it's a mesh.. exactly as you'd see in sketchup.. that's what you're looking at.. i don't think computers/monitors have evolved enough to where we can see a true representation of a curved surface on screen.. (for one, it's a helluvalotta data to show at once and two, pixels are square so you'll never be able to make a real curve out of squares)..

          so, the programs are doing similar things as far as moving vertices around and connecting with straight segments..

          the difference is that the underlying structure of a nurbs program is much more intelligent than something like sketchup..

          suppose you've drawn a sphere in sketchup and you'd like to draw a line from the center to the surface.. in sketchup, if you snap to the middle of one of the sphere's facets, it snaps correctly and looks right etc..

          sometimes in a nurbs program, you'll do exactly that except the inference point appears to be floating in the air and even though it's telling you it's properly snapping, it doesn't look like it.. because it's actually snapping to the true sphere and not the mesh which we can see..

          so, sometimes sketchup looks like it's doing something right but it's actually inaccurate then on nurbs, it looks like it's doing something wrong but it's actually correct..

          but i guess my point is this: consulting with another app which has 'true circles' as opposed to 'segmented circles' isn't really what's going on.. you're just consulting with another app which has more intelligence (a lot more ๐Ÿ˜‰ ).. but that same exact intelligence could be occurring inside sketchup and things could still be represented with segments and facets except, they'd be accurate..

          dotdotdot

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          • P Offline
            pilou
            last edited by 27 Jan 2013, 18:50

            Seems Smart Offset by Tig try to solve these pinched or overlapsed curves

            http://sketchucation.com/forums/download/file.php?id=100230&mode=view/rokbox.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • J Offline
              jeff hammond
              last edited by 27 Jan 2013, 19:01

              @pbacot said:

              Well, I disagree,

              that's fine.. you're also then going to disagree with how every other properly working offset tool works..
              they do this...

              it's just a simple miter at this point.. it doesn't matter if there's an arc on one side.. we just need to know its tangent then it's all straight lines from there..

              @unknownuser said:

              but both a circular or tangent extension of the arc could be used in design. On the face of it I would see the offset as a thickening of the forms, and the arc has to continue to intersect the sides of the line form. Alternately you might not like the intersection becoming acute or whatever and choose the tangent extension in design.

              right.. but we're talking about offsetting in this thread.. not design..
              i said earlier that i can see how a design choice could be made which is different than what an offset gives..

              and that's great and should happen etc.. but it's no longer an offset in that case.. an offset tool should only do one thing very well which is to move lines inward/outward on a plane to an accurate distance.. that's it.

              it shouldn't really offer design/aesthetic variations.. that's up to the designer to decide..

              dotdotdot

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              • J Offline
                jeff hammond
                last edited by 27 Jan 2013, 19:06

                anyway.. i'm definitely starting to go around in circles now..

                @jbacus,
                thanks a lot for actually engaging in this madness of a thread.. ๐Ÿ‘

                dotdotdot

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                • J Offline
                  jeff hammond
                  last edited by 27 Jan 2013, 19:10

                  @unknownuser said:

                  Seems Smart Offset by Tig try to solve these pinched or overlapsed curves

                  it does try.. but it's like trying to polish a turd..
                  offset the arc properly and there won't be spikes..
                  that's what the software should be doing..

                  dotdotdot

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                  • D Offline
                    DesertRaven
                    last edited by 27 Jan 2013, 19:18

                    @unknownuser said:

                    @desertraven said:

                    So I'll consult Rhino or AutoCAD, then decide what to do in SU. Very inconvenient.

                    sort of off topic i guess but just a little 411 on nurbs p..., they'd be accurate..

                    Yes, what it plots on to the screen and what it calculates are two different things. But I'm sure a sphere is always calculated from the center as is an arch or a circle.

                    That is why I would like the arch tool to stay true to the radii and not to the perpendicular segment reference. That is just wrong. A circle is a circle and an arch is an arch a sphere is a sphere. And if we decide to design a variation we are entitled to do so, but not the software, that has to be absolute reliable.

                    Edit: Here the diagram showing how the situation changes with one wall being not tangent. The Blue is the "true" circular offset. Green is the alternative wall position.
                    Red is the segmented same thickness wall. Yellow shows how the segmented wall needs to be called out in a plan with it's new resulting inner radius.


                    http://img23.imageshack.us/img23/9899/facadeconstruction.png

                    simplicity is the ultimate sophistication

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                    • P Offline
                      pbacot
                      last edited by 27 Jan 2013, 19:32

                      Jeff,
                      I see your "point" on the miter. Thanks. I find that the polygon offset tool works the same in my CAD app. In fact it offsets edges, not vertices much like SU> It cannot offset arcs combined with lines and does these separately. So the solution at the joint is left up to user.

                      Peter

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • J Offline
                        jeff hammond
                        last edited by 27 Jan 2013, 19:39

                        @pbacot said:

                        Jeff,
                        I see your "point" on the miter. Thanks. I find that the polygon offset tool works the same in my CAD app. In fact it offsets edges, not vertices much like SU> It cannot offset arcs combined with lines and does these separately. So the solution at the joint is left up to user.

                        Peter

                        weird.. if i'm hearing you correctly, you have an app which has polygon mode and non-polygon mode?
                        what app is that?

                        dotdotdot

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                        • D Offline
                          DesertRaven
                          last edited by 27 Jan 2013, 19:41

                          @unknownuser said:

                          ...

                          it shouldn't really offer design/aesthetic variations.. that's up to the designer to decide..

                          Looks good to me.

                          Edit: I was just playing with this one ha ha https://tinkercad.com ๐Ÿคฃ

                          simplicity is the ultimate sophistication

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                          • J Offline
                            jeff hammond
                            last edited by 27 Jan 2013, 22:41

                            @unknownuser said:

                            AMAPI 7.5 a French program had that! โ˜€
                            Alas only the beta 8 for some happy will be released!
                            And the firm shut down after a Japan buy out of team! ๐Ÿ˜ž

                            That should be a very cool product! ๐Ÿ˜•

                            i guess another product that does something similar is bonzai.. except it combines the two 'modes' at once and you don't switch between them (i don't think).. iirc, their hook is that it's a polygon modeler with nurbs like qualities/calculations ?

                            a good example of what would be sweet to see happen to sketchup is bonzai3D..

                            the problem is, they tried to bring sketchup like qualities into formz to make bonzai.. in reality, it would be better if sketchup tried to copy bonzai.. (or i don't really know exactly what the problem is but on paper, bonzai should of had swarms of SU users switching over.. but it didn't pan out that way.. UI weirdness probably)

                            but their idea of nurbZ or some sort of pseudo nurbs shows that you can bring more intelligence into a simple to use polymodeler such as sketchup..

                            (and i'm pretty sure bonzai offsets properly as well ๐Ÿ˜‰ )

                            dotdotdot

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                            • P Offline
                              pilou
                              last edited by 27 Jan 2013, 22:43

                              @unknownuser said:

                              you have an app which has polygon mode and non-polygon mode?

                              AMAPI 7.5 a French program had that! โ˜€
                              Polygon Subdivision + Nurbs ๐Ÿ‘
                              Alas only the beta 8 for some happy will be released! ๐Ÿ˜ฎ
                              And the firm shut down after a Japan buy out of team! ๐Ÿ˜ž

                              That should be a very cool product! ๐Ÿ˜•

                              best of the 2 worlds ๐Ÿ˜„
                              here AMAPI 7.5x

                              http://www.polyloop.net/attachment.php?attachmentid=19549&stc=1&d=1178457456

                              and here AMAPI 8 beta ๐Ÿ˜‰
                              You can zoom! That was not very apetizing ? ๐Ÿค“ A real drama for the 3D world! ๐Ÿ˜ข
                              If you read the title's line "Outils Nurbs", "Outils Polygones" (Outils = Tools ๐Ÿ˜‰

                              http://forums.polyloop.net/imagehosting/2646766c59ed692.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • P Offline
                                pilou
                                last edited by 27 Jan 2013, 22:48

                                @unknownuser said:

                                UI weirdness probably)

                                Surelly ๐Ÿ˜’
                                I believe Thomthom uses it, or had used it, you can ask his advice ๐Ÿ˜‰

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • J Offline
                                  jeff hammond
                                  last edited by 27 Jan 2013, 22:52

                                  @unknownuser said:

                                  I believe Thomthom uses it, or had usedit, you can ask his advice ๐Ÿ˜‰

                                  nah.. i don't want to use it.. the idea of the app is great but it's not so cool (for me) to actually use..

                                  (that said, there was also a fillet problem during the beta which i emailed to the devs and the response was.."oh.. right.. use formZ for that " (or smthng).. kinda turned me off right then)

                                  dotdotdot

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                                  • P Offline
                                    pbacot
                                    last edited by 27 Jan 2013, 23:02

                                    Jeff,

                                    There are not modes, the parallel offset tool treats objects differently. It's PowerCADD, (2d only). You can make a polygon shape from circles and rectangles-- the arcs become segmented like SU, and it acts like SU. If you are drawing with circles and lines. it would offset the arc and line separately. It can't do them together, so you have to make the miter how you want. It also has beziers. So if you want to be accurate you stick to arcs and line segments.

                                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                    • J Offline
                                      jeff hammond
                                      last edited by 27 Jan 2013, 23:51

                                      @pbacot said:

                                      Jeff,

                                      There are not modes, the parallel offset tool treats objects differently. It's PowerCADD, (2d only). You can make a polygon shape from circles and rectangles-- the arcs become segmented like SU, and it acts like SU. If you are drawing with circles and lines. it would offset the arc and line separately. It can't do them together, so you have to make the miter how you want. It also has beziers. So if you want to be accurate you stick to arcs and line segments.

                                      oh.. i just tried it out and yeah.. it's doing the same thing as sketchup does.. weird

                                      dotdotdot

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                                      • D Offline
                                        DesertRaven
                                        last edited by 28 Jan 2013, 05:36

                                        @unknownuser said:

                                        @unknownuser said:

                                        AMAPI 7.5 a French program had that! โ˜€
                                        Alas only the beta 8 for some happy will be released!
                                        And the firm shut down after a Japan buy out of team! ๐Ÿ˜ž

                                        That should be a very cool product! ๐Ÿ˜•

                                        i guess another product that does something similar is bonzai.. except it combines the two 'modes' at once and you don't switch between them (i don't think).. iirc, their hook is that it's a polygon modeler with nurbs like qualities/calculations ?

                                        a good example of what would be sweet to see happen to sketchup is bonzai3D..

                                        the problem is, they tried to bring sketchup like qualities into formz to make bonzai.. in reality, it would be better if sketchup tried to copy bonzai.. (or i don't really know exactly what the problem is but on paper, bonzai should of had swarms of SU users switching over.. but it didn't pan out that way.. UI weirdness probably)

                                        but their idea of nurbZ or some sort of pseudo nurbs shows that you can bring more intelligence into a simple to use polymodeler such as sketchup..

                                        (and i'm pretty sure bonzai offsets properly as well ๐Ÿ˜‰ )

                                        They should of provided a free version just like SU has. The UI is based on planes and unfortunately it is not as intuitive as SU. Also SU masters way bigger scenes and the 3D navigation is way better in SU. If only SU would grow up a little bit more, dang.
                                        I tried the all new FormZ last summer and dropped it right away. there was no way I was gonna be able to work as fast with that one, like I can in SU.
                                        I also looked at Autodesks 123D, what a headache that is. So I'm sticking with SU no matter what. I know the issues and know the work arounds, hoping some day they will be gone.
                                        The only other very easy to use, intuitive, fast work flow tool I found and also bought is MOI (moment of inspiration) it's like Rhino without the overhead of commands.

                                        simplicity is the ultimate sophistication

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                                        • J Offline
                                          jeff hammond
                                          last edited by 28 Jan 2013, 06:14

                                          @pbacot said:

                                          Well, I disagree, but both a circular or tangent extension of the arc could be used in design. On the face of it I would see the offset as a thickening of the forms, and the arc has to continue to intersect the sides of the line form. Alternately you might not like the intersection becoming acute or whatever and choose the tangent extension in design.

                                          hey Peter..
                                          so i was wrong earlier when i said all offset tools will draw the miter in that situation.. i just tried something in Moi and it gives a different result than rhino .. (and MGibson of Moi is from the original rhino camp.)..

                                          but moi offsets that circumstance in the way you prefer:

                                          Moi

                                          as opposed to rhino which does the straight miter. (this is how illustrator offsets as well)
                                          rhino

                                          (i'd honestly like to listen in on the two app's developers debating which one is 'right' ๐Ÿ˜‰ )

                                          dotdotdot

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