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    WIP-My Game Dev projects-Webplayers inside

    Scheduled Pinned Locked Moved WIP
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    • L Offline
      liam887
      last edited by

      Thats crazy, and all done in SU!

      Impressive!

      VISIT MY ONLINE GALLERY
      http://www.robotsvdinosaurs.com/

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      • iichiversiiI Offline
        iichiversii
        last edited by

        @liam887 said:

        Thats crazy, and all done in SU!

        Impressive!

        Thats correct Liam, not bad ehh, sketchup isnt the prefered game development tool but once u know how to use it correctly it becomes a very useful game dev tool πŸ˜‰

        Bring on the Rain...

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        • L Offline
          liam887
          last edited by

          @iichiversii said:

          @liam887 said:

          Thats crazy, and all done in SU!

          Impressive!

          Thats correct Liam, not bad ehh, sketchup isnt the prefered game development tool but once u know how to use it correctly it becomes a very useful game dev tool πŸ˜‰

          yes I have had some of my models ported for games but never done it first hand.

          VISIT MY ONLINE GALLERY
          http://www.robotsvdinosaurs.com/

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          • iichiversiiI Offline
            iichiversii
            last edited by

            Yes iv seen the Halo mod u were involved in, now that was impressive, currently working on getting ninja trials done and we have a few game design documents in the pipline, so its going to be fun, we got a good game dev team together and all working hard on getting ninja trials released before x-mas, fingers crossed πŸ˜„

            Bring on the Rain...

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            • L Offline
              liam887
              last edited by

              @iichiversii said:

              Yes iv seen the Halo mod u were involved in, now that was impressive, currently working on getting ninja trials done and we have a few game design documents in the pipline, so its going to be fun, we got a good game dev team together and all working hard on getting ninja trials released before x-mas, fingers crossed πŸ˜„

              Awesome πŸ‘

              one day, maybe after basecamp when I have a life again and dont constantly work it would be good to do something together or you can just take something from my back catalogue and make it fly for my own amusement etc. I have done 60 hours of freelance this week on top of my real job 😞

              I would really like my claptrap to move about you can have that model if you can do something with it: http://www.behance.net/gallery/CLAPTRAPS-WORK-IN-PROGRESS/4865821

              It needs a bit of cleaning up but it pretty useable.

              VISIT MY ONLINE GALLERY
              http://www.robotsvdinosaurs.com/

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              • iichiversiiI Offline
                iichiversii
                last edited by

                [flash=600,450:33l73txm]http://www.youtube.com/v/t92ti3HC3Co&feature=youtu[/flash:33l73txm]

                Final test for the night, again updated jump animation, better running animation and add props and assets to the scene, again all props, characters and assets where created completely in sketchup

                Bring on the Rain...

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                • iichiversiiI Offline
                  iichiversii
                  last edited by

                  And here it is, for all you who are interested in trying "Ninja Trials" out for yourself, its still WIP, you will find it here on top of Josh Blazers web blog, a game dev hobbist from Seattle and a current member of Anazoth Productons and who is responsible for the animations and webplayer that you play, take the time to view other games created by Josh while your there, enjoy playing and would love to hear your feed back on this webplayer πŸ˜„

                  http://sites.google.com/site/joshblazergames

                  Bring on the Rain...

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                  • MarianM Offline
                    Marian
                    last edited by

                    You are mad..... πŸ‘Ώ

                    http://marian87.deviantart.com/

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                    • iichiversiiI Offline
                      iichiversii
                      last edited by

                      @marian said:

                      You are mad..... πŸ‘Ώ

                      How so Marion, i couldnt resist jumping over the Dojo 🀣

                      Bring on the Rain...

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                      • iichiversiiI Offline
                        iichiversii
                        last edited by

                        [flash=600,450:31ufhg4e]http://www.youtube.com/v/26x0Fd1bnzA&feature=youtu[/flash:31ufhg4e]

                        Another update on this project, hasnt being updated on the webplayer yet but ths is how the sound effects sounds, really adds to the game pla and adds more character to the gameplay.

                        NINJA_130912.png
                        Character is getting a makeover also with the help of vertex tools, mesh is improved, facial features redefined and overall better luck to the character, still WIP and will be added to webplayer in the coming week. πŸ˜„

                        also a new build for the spaceship webplayer is currently under way, so lookng forward to seen what Scott has to offer this time πŸ˜‰

                        Bring on the Rain...

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                        • iichiversiiI Offline
                          iichiversii
                          last edited by

                          Please excuse the low rez, my screen capture isnt the best, here is a high poly up to date Character model for "NINJA TRIALS". Still more work to be done, proper texture mapping needs to be added πŸ˜„

                          NINJA_HP.PNG

                          Bring on the Rain...

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                          • iichiversiiI Offline
                            iichiversii
                            last edited by

                            [flash=600,450:1hn9hhmq]http://www.youtube.com/v/BwQeurTzgDA&feature=youtu[/flash:1hn9hhmq]

                            Bring on the Rain...

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                            • iichiversiiI Offline
                              iichiversii
                              last edited by

                              In one of my earlier posts i here http://forums.sketchucation.com/viewtopic.php?f=333&t=46627&start=15 i mentioned i was working on a webplayer for IronSightStudios (ISS)

                              I posted this webplayer http://ironsightstudios.com/gameversions/island1/WebPlayer/WebPlayer.html of an office on an island which i created in sketchup

                              Now you can see the major update to the island here
                              http://ironsightstudios.com/gameversions/island3/WebPlayer/WebPlayer.html

                              You will find all models except for the terrain was created in sketchup, only characters need to be applied πŸ˜„

                              Bring on the Rain...

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                              • P Offline
                                PALADIN_BS
                                last edited by

                                Very Very cool.

                                It's got a Mario 64 feel about it which is never a bad thing.

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                                • iichiversiiI Offline
                                  iichiversii
                                  last edited by

                                  @paladin_bs said:

                                  Very Very cool.

                                  It's got a Mario 64 feel about it which is never a bad thing.

                                  Thanks Robert, the current webplayer is just for testing assets and character animations, the game itself is a more simplified version so it can be played both on webplayer and mobile devices, it had being discussed to make a Mario 64 type platformer but it was agreed to be too large of a project to undertake so we decided if the game does well on mobile divices then a platformer would be seriously considered πŸ˜„

                                  Bring on the Rain...

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                                  • iichiversiiI Offline
                                    iichiversii
                                    last edited by

                                    Being working on creating a bamboo tree for ninja trials, here is the picture below
                                    BAMBOO_TREES.png

                                    And the clip below shows the tree after animation of a breeze effect in XSI but we lost the texture on import, but this can be reapplied in Unity
                                    [flash=600,450:4vyp7o0o]http://www.youtube.com/v/57pLUBsOBPY&feature=youtu[/flash:4vyp7o0o]

                                    Bring on the Rain...

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                                    • iichiversiiI Offline
                                      iichiversii
                                      last edited by

                                      Here is a link where you can view the ninja character at sketchfab in 3D and inspect the model yourself https://sketchfab.com/show/eHbjl0oC2e8TSIWrf4oCFr9YHYm πŸ˜„

                                      Bring on the Rain...

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                                      • iichiversiiI Offline
                                        iichiversii
                                        last edited by

                                        Another new update with the added new character, still more work to be done on animations and effects, this is not available in the webplayer yet, we what to fully iron out all animations first πŸ˜„
                                        http://www.youtube.com/watch?v=MAO24gcZckk&feature=youtu.be

                                        Bring on the Rain...

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                                        • iichiversiiI Offline
                                          iichiversii
                                          last edited by

                                          Another game project im working on, almost near completion, again models created in sketchup and animated in motionbuilder and softimage.
                                          Game is due for release early december on Android, IOS and Google play.

                                          For this model i created first a very basic model and then using vertex tools i built up a more detiled version, subdivide was never used in creating this model
                                          REINDEER_legs redone.png
                                          REINDEER_mainbody.png
                                          REINDEER.png
                                          Creating the texture for this model i found very challenging but the model is created using 1 texture 1024x1024
                                          REINDEER_FINAL.jpg

                                          Bring on the Rain...

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                                          • iichiversiiI Offline
                                            iichiversii
                                            last edited by

                                            Double speed walkcycle

                                            Bring on the Rain...

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