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Snap fail

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  • M Offline
    metaclay
    last edited by 9 Jul 2012, 07:42

    I got this model grabbed from 3d warehouse, this is a simple piece of street/road (i attach the skechup file). This is weird i can't even snap to any of its corner/vertex. Anything wrong with the model ? i have no problem in snapping to other normal model/object. What is wrong ?

    Thanx


    no_snap.skp

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    • G Offline
      Gaieus
      last edited by 9 Jul 2012, 08:07

      Its edges are hidden so you have nothing to snap to. Either turn on hidden geometry (View menu) or unhide them (edit the group, triple click, right click somewhere and "Unhide").

      Gai...

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      • S Offline
        srx
        last edited by 9 Jul 2012, 09:53

        It could be a style without edges.

        www.saurus.rs

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        • M Offline
          metaclay
          last edited by 9 Jul 2012, 10:26

          Thanx Gai and Srx, problem solved. Btw, i got more question, when snapping between obj , how to force snap while the point/face is not co-plannar , i means they're on different plane, it only snap when they're on the same plane. Can i just snap to any point regardless they're position in 3d space ?

          Thanx

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          • G Offline
            Gaieus
            last edited by 9 Jul 2012, 14:20

            @srx said:

            It could be a style without edges.

            It could also be - but here this was not the case (Susan had all her edges).

            @metaclay said:

            Can i just snap to any point regardless they're position in 3d space ?

            Yes, you can, so if you have problems, please post specific examples.

            Gai...

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            • M Offline
              metaclay
              last edited by 9 Jul 2012, 16:31

              @gaieus said:

              @metaclay said:

              Can i just snap to any point regardless they're position in 3d space ?

              Yes, you can, so if you have problems, please post specific examples.

              Here's simple setup, i create 2 rectangles, one is lying on ground plane (xy plane) while another is above the ground ( i moved it vertically along z axis). I tried to move any vertex of rectangle#1 to snap to any point of rectangle#2. How to do it ? Right now, it can't snap to other rectangle coz they're on different plane.

              Thanx

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              • P Offline
                pbacot
                last edited by 9 Jul 2012, 17:22

                @metaclay said:

                @gaieus said:

                @metaclay said:

                Can i just snap to any point regardless they're position in 3d space ?

                Yes, you can, so if you have problems, please post specific examples.

                Here's simple setup, i create 2 rectangles, one is lying on ground plane (xy plane) while another is above the ground ( i moved it vertically along z axis). I tried to move any vertex of rectangle#1 to snap to any point of rectangle#2. How to do it ? Right now, it can't snap to other rectangle coz they're on different plane.

                Thanx

                You are right it can't. That's because SU is trying to help by preventing you from warping your rectangle (see below). I guess the question is what are you trying to end up with in the model? You can obtain "inferences" from points on edges (e.g. endpoints) of the upper rectangle, if you are trying to align the lower point directly below it. You have to do that in a couple of steps (I can give if you need) but the easiest thing is to project edges down from the upper rectangle to the lower rectangle plane, so you can snap to the endpoints.

                Generally the "snap" to point in this two-plane scenario would only make sense in reference to the camera position--if it worked, if I am understanding correctly. However if your objective is to warp the lower rectangle to a point outside its plane, you have to press command (alt on a PC) to "autofold" the face of the rectangle while moving the vertex.

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • M Offline
                  metaclay
                  last edited by 12 Jul 2012, 02:44

                  @pbacot said:

                  @metaclay said:

                  @gaieus said:

                  @metaclay said:

                  Can i just snap to any point regardless they're position in 3d space ?

                  Yes, you can, so if you have problems, please post specific examples.

                  Here's simple setup, i create 2 rectangles, one is lying on ground plane (xy plane) while another is above the ground ( i moved it vertically along z axis). I tried to move any vertex of rectangle#1 to snap to any point of rectangle#2. How to do it ? Right now, it can't snap to other rectangle coz they're on different plane.

                  Thanx

                  You are right it can't. That's because SU is trying to help by preventing you from warping your rectangle (see below). I guess the question is what are you trying to end up with in the model? You can obtain "inferences" from points on edges (e.g. endpoints) of the upper rectangle, if you are trying to align the lower point directly below it. You have to do that in a couple of steps (I can give if you need) but the easiest thing is to project edges down from the upper rectangle to the lower rectangle plane, so you can snap to the endpoints.

                  Generally the "snap" to point in this two-plane scenario would only make sense in reference to the camera position--if it worked, if I am understanding correctly. However if your objective is to warp the lower rectangle to a point outside its plane, you have to press command (alt on a PC) to "autofold" the face of the rectangle while moving the vertex.

                  Thanx Pbacot, That makes sense why i can't snap directly to it, yeah it will 'bend' the face. Btw I've just solved it using 'inferences' method like u said.
                  Additional note or request : it would be great if SU got option to turn this on/off , in same 'wild' case, maybe i need to build some free form design, this is also helpfull if i can have option to turn snap on/off , just for flexibility reason (so accomodate more users need). Right now the 'snap-persistent' mode make SU more 'mechanical/technical' but maybe that what the SU is designed for. 😄 peace...

                  Thanx a lot.

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