Displacement problem
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Dear sketchuppers,
For a client I have to model a ceiling with different sizes of wooden slats. They varies in thickness, width and length. Other fact is that the ceiling is a double curved surface.
So i thougt to model the ceiling and use a texture with a self-made displacement map.
But when I render the displacement doesn't look nice at all.See attachment for what I mean.
Any suggestions?
Greets Rik Verhoeven





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What are your global Displacement settings?
Have you tried playing with edge length - setting it to 1 or 0.5? (warning! very detailed and slow setting!)
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With your input, this post could be even better π
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