Rillston
-
I could live somewhere like this... at a push
[attachment=1:3eiilq2m]<!-- ia1 -->Rilston.jpg<!-- ia1 -->[/attachment:3eiilq2m]
Who's watching who -
My god mate, you really do knock these out. For some reason your normal level of realism is lost in this one!
-
Looks great, John
-
Richard, thank you for your honesty, it's appreciated. It's one of those models that won't play (I hope it's not just me that this happens to ). Changed a couple of materials, the camera view and desaturated a little. Now it's off into the drawer with this one.
Daniel, thanks again.John
-
Yeah much better mate. I realised it is possibly the foreground being devoid of your normal level of landscape that causes it to not ring true!
-
@tadema said:
It's one of those models that won't play (I hope it's not just me that this happens to )
JohnTotally know what you mean
-
All the views look impressive.
Well done as usual!
-
Dear John,
Once again it is a pleasant time passing to open the picture and watch your work, looking for the details, the originality and the proportions. Thank you for sharing.
In the second picture, missing from the first attempt, not far to be a discrete signature, the buzzard in the sky and the pigeon on the ground.
The unreality is your nice personal touch IMO.
Do we have to make our critics with this house?
Mine are : 1) a roof too mossy for a so well maintained house , 2) a garage door a bit out of house style (imo).Cheers,
Simon -
Thanks everyone.
Simon, a clay tile should have been used, your correct. The steel garage door is more common here (with our tropical climate ) but again a traditional wooden door would have better suited. It's a learning process.
"The buzzard in the sky" lol ...it must have eaten my gull
Thanks again.John
-
Hi John, another beauty! Never get bored of looking at your work.
Just out of interest, how long did this take you to model, and what was your time spend in PP, if you don't mind answering of course.
Cheers.
-
Hello Lee, I usually try to produce a scene in two shifts but that depends on the model of course. This one took 3-4 hours to model, Texturing around the same time as I placed a lot of vegetation in it. I usually do the grass plants ect. in PS.
As for post pro... a piece of string, usually a couple of hours depending on the amount or if i'm not happy and start again from the raw renders, which happened here. Plus a few kips on the chair
A few images to better explain
take care
John
-
Thanks John, brilliant help.
-
This is all out of my realm but I'll come back for the learning if need be. Thanks for sharing.
Advertisement