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    Hole plugin

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    • N Offline
      njeremy2
      last edited by

      I have an another pb... I can't create hole in components or groups. I have to explode it before make a hole

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      • thomthomT Offline
        thomthom
        last edited by

        @njeremy2 said:

        I have an another pb... I can't create hole in components or groups. I have to explode it before make a hole

        Sounds like you are not referring to the correct entities collection.

        If you use model.active_entities then it'll create the entities in the currently open group/component. If you want to edit a group you need to reference it's Entities collection: group.entities - When editing a ComponentInstance you need to modify the definition componentinstance.definition.entities.
        (Here's a short summary about how instances and definitions relate in SketchUp: http://www.thomthom.net/thoughts/2012/02/definitions-and-instances-in-sketchup/ )

        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • thomthomT Offline
          thomthom
          last edited by

          Regarding test_hole.rb
          Your method def in_face is outside the class. Move it to the inside of the class so it doesn't pollute the global namespace.


          @entities = @model.entities
          This is your problem with not being able to edit groups/components.
          model.entities always refer to the root entities collection. Use model.active_entities to the current open set of entities.


          (Still looking)

          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • N Offline
            njeremy2
            last edited by

            I'm gonna read your articles

            and test what you tell me to do. ๐Ÿ˜„

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            • thomthomT Offline
              thomthom
              last edited by

              <span class="syntaxdefault"><br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxcomment">#We&nbsp;get&nbsp;all&nbsp;faces,&nbsp;norms,&nbsp;reversed&nbsp;norms&nbsp;and&nbsp;plans<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_faces&nbsp;</span><span class="syntaxkeyword">=&nbsp;[]<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_norms&nbsp;</span><span class="syntaxkeyword">=&nbsp;[]<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_norms_reverse&nbsp;</span><span class="syntaxkeyword">=&nbsp;[]<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_plans&nbsp;</span><span class="syntaxkeyword">=&nbsp;[]<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">j&nbsp;</span><span class="syntaxkeyword">=&nbsp;</span><span class="syntaxdefault">0<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxkeyword">@</span><span class="syntaxdefault">entities</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each&nbsp;</span><span class="syntaxkeyword">do&nbsp;|</span><span class="syntaxdefault">current_ent</span><span class="syntaxkeyword">|<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;</span><span class="syntaxdefault">current_ent</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Face</span><span class="syntaxkeyword">)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_faces</span><span class="syntaxkeyword">[</span><span class="syntaxdefault">j</span><span class="syntaxkeyword">]&nbsp;=&nbsp;</span><span class="syntaxdefault">current_ent<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;all_norms</span><span class="syntaxkeyword">[</span><span class="syntaxdefault">j</span><span class="syntaxkeyword">]&nbsp;=&nbsp;</span><span class="syntaxdefault">current_ent</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">normal<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;all_norms_reverse</span><span class="syntaxkeyword">[</span><span class="syntaxdefault">j</span><span class="syntaxkeyword">]&nbsp;=&nbsp;</span><span class="syntaxdefault">current_ent</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">normal</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">reverse</span><span class="syntaxkeyword">!<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_plans</span><span class="syntaxkeyword">[</span><span class="syntaxdefault">j</span><span class="syntaxkeyword">]&nbsp;=&nbsp;</span><span class="syntaxdefault">current_ent</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">plane<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;j&nbsp;</span><span class="syntaxkeyword">=&nbsp;</span><span class="syntaxdefault">j&nbsp;</span><span class="syntaxkeyword">+&nbsp;</span><span class="syntaxdefault">1<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end&nbsp;</span><span class="syntaxcomment">#&nbsp;end&nbsp;if&nbsp;current_ent&nbsp;is_a&nbsp;face<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">end&nbsp;</span><span class="syntaxcomment">#end&nbsp;current_ent<br />&nbsp;</span><span class="syntaxdefault"></span>
              

              First of all, @entities is incorrect. In your code you set this to @model.entities - which is the root entities collection. The face you pick might be from any group or component - so you want to use the entities collection that face belongs to. face.parent.entities.

              Second of all, you use a counter to insert items into your arrays.

              <span class="syntaxdefault"><br />j&nbsp;</span><span class="syntaxkeyword">=&nbsp;</span><span class="syntaxdefault">0<br /></span><span class="syntaxkeyword">for&nbsp;</span><span class="syntaxdefault">e&nbsp;in&nbsp;model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities<br />&nbsp;&nbsp;array1</span><span class="syntaxkeyword">[</span><span class="syntaxdefault">i</span><span class="syntaxkeyword">]&nbsp;=&nbsp;</span><span class="syntaxdefault">foo<br />&nbsp;&nbsp;array2</span><span class="syntaxkeyword">[</span><span class="syntaxdefault">i</span><span class="syntaxkeyword">]&nbsp;=&nbsp;</span><span class="syntaxdefault">bar<br />end<br /></span>
              

              No need for that, just push the data directly to the arrays.

              <span class="syntaxdefault"><br /></span><span class="syntaxkeyword">for&nbsp;</span><span class="syntaxdefault">e&nbsp;in&nbsp;model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities<br />&nbsp;&nbsp;array1&nbsp;</span><span class="syntaxkeyword"><<&nbsp;</span><span class="syntaxdefault">foo<br />&nbsp;&nbsp;array2&nbsp;</span><span class="syntaxkeyword"><<&nbsp;</span><span class="syntaxdefault">bar<br />end<br /></span>
              

              Both foo and bar are still located with the same index in each their arrays.

              A cleaned up version of your code snippet:

              <span class="syntaxdefault"><br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxcomment">#We&nbsp;get&nbsp;all&nbsp;faces,&nbsp;norms,&nbsp;reversed&nbsp;norms&nbsp;and&nbsp;plans<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_faces&nbsp;</span><span class="syntaxkeyword">=&nbsp;[]<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_norms&nbsp;</span><span class="syntaxkeyword">=&nbsp;[]<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_norms_reverse&nbsp;</span><span class="syntaxkeyword">=&nbsp;[]<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_plans&nbsp;</span><span class="syntaxkeyword">=&nbsp;[]<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">face</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">parent</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each&nbsp;</span><span class="syntaxkeyword">do&nbsp;|</span><span class="syntaxdefault">current_ent</span><span class="syntaxkeyword">|<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;</span><span class="syntaxdefault">current_ent</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Face</span><span class="syntaxkeyword">)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_faces&nbsp;</span><span class="syntaxkeyword"><<&nbsp;</span><span class="syntaxdefault">current_ent<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;all_norms&nbsp;</span><span class="syntaxkeyword"><<&nbsp;</span><span class="syntaxdefault">current_ent</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">normal<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;all_norms_reverse&nbsp;</span><span class="syntaxkeyword"><<&nbsp;</span><span class="syntaxdefault">current_ent</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">normal</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">reverse</span><span class="syntaxkeyword">!<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">all_plans&nbsp;</span><span class="syntaxkeyword"><<&nbsp;</span><span class="syntaxdefault">current_ent</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">plane<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end&nbsp;</span><span class="syntaxcomment">#&nbsp;end&nbsp;if&nbsp;current_ent&nbsp;is_a&nbsp;face<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">end&nbsp;</span><span class="syntaxcomment">#end&nbsp;current_ent<br />&nbsp;</span><span class="syntaxdefault"></span>
              

              (Still looking)

              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • thomthomT Offline
                thomthom
                last edited by

                I don't understand the rest of your code.

                mini = 10000
                What is this magic number?

                current_norm_reverse.length = 1000
                What is the purpose of this line?

                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • N Offline
                  njeremy2
                  last edited by

                  @thomthom said:

                  I don't understand the rest of your code.

                  mini = 10000
                  What is this magic number?

                  current_norm_reverse.length = 1000
                  What is the purpose of this line?

                  me too, that code is from rectangleHoletool.rb from the link in my first post

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                  • N Offline
                    njeremy2
                    last edited by

                    I made some test on that plugin.
                    If the entity is longer than ~25000 cm (more than 25400cm, I just test it), you can make any hole. If it's smaller than that value, it working

                    re-edit2 : I can make a hole in groups ! ๐Ÿ˜„ (many thanks thom !)
                    Now I still have the first problem...

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      The logic for finding the opposite face is somewhat odd. The magic number is no good design and puts on an artificial limit.
                      I'm thinking that it'd be better to trace a ray to pick the opposite face. Shoot a ray from one of the vertices (or a calculated face centre) in the opposite direction of the face normal - see if it hit a face with a reversed normal. Then use that length to push-pull.

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Here is one alternative:


                        No working correctly!!

                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Meh! Doesn't work for faces outside the current context... ๐Ÿ˜ž

                          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            This one works. ๐Ÿ˜„

                            UPDATE: I'd forgotten to remove some old code. Please check the new version.


                            Removed some redundant code!

                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              I saw a tiger lurking...

                              http://images.bcdb.com/ad_im/wb/ltmm/putty_tat.jpg?u=

                              ๐Ÿ˜ฒ

                              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                I made an inept and incorrect comment, which I then decided to erase ๐Ÿ˜ฎ
                                You have fixed it now anyway...
                                BUT where'd it go ๐Ÿ˜•
                                Now it's back again... The art of illusion..........
                                "Now you see it, now you don't."

                                PS:
                                The latest code method's model = face.model is now redundant, because you iterate through the face.parent.entities to find the matching 'back-face'...

                                TIG

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @tig said:

                                  PS:
                                  The latest code method's model = face.model is now redundant, because you iterate through the face.parent.entities to find the matching 'back-face'...

                                  True that. (Won't bother to update for that one line though.)

                                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • N Offline
                                    njeremy2
                                    last edited by

                                    ahahah
                                    AHAHAHAHAHA !!! Thank you thomthom !!

                                    It works great !!!
                                    Many many many .... (ctrl+C, ctrl+V) ... many thanks !! ๐Ÿ˜ ๐Ÿ‘

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