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    SketchyPhysics - New Grip System for Cars ! !

    Scheduled Pinned Locked Moved SketchyPhysics
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    • D Offline
      Don East
      last edited by

      Where did you put this script?
      Don

      http://sketchupbydawn.blogspot.com/

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      • M Offline
        MrDailyBlah
        last edited by

        @don east said:

        Where did you put this script?
        Don

        u need to put it in the "scripted" section of the Sketchyphysics UI (neither the "ontick" or "ontouch" section would work...)

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        • H Offline
          hobbnob
          last edited by

          Hehe not a bad idea, but you could just have put push([0,0,-1]) in the ontick field of the wheel, does exactly the same thing πŸ˜„

          (little extra note, if you want to have the vehicle turn on it's side/upside down and still have it work, then encase your steering block around the drive joint (either hinge or motor dependign on your preference) and they won't collapse)

          My WIP Thread:Here

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          • M Offline
            MrDailyBlah
            last edited by

            @hobbnob said:

            Hehe not a bad idea, but you could just have put push([0,0,-1]) in the ontick field of the wheel, does exactly the same thing πŸ˜„

            (little extra note, if you want to have the vehicle turn on it's side/upside down and still have it work, then encase your steering block around the drive joint (either hinge or motor dependign on your preference) and they won't collapse)

            uh..well.. push([0,0,-1]) creates a violent vibration in the wheels.. so its not that simple.. 😞 ❗

            p.s. i looked in ControllerCommands.rb and found the push()method is the same as $sketchyPhysicsToolInstance.pushBody(), which creates the vibration i talked about... 😒

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            • H Offline
              hobbnob
              last edited by

              I haven't had that problem in the 4 years I've been using sketchyphysics, you sure you've got your wheels geom and ontick interval set up correctly?

              My WIP Thread:Here

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              • M Offline
                MrDailyBlah
                last edited by

                @hobbnob said:

                I haven't had that problem in the 4 years I've been using sketchyphysics, you sure you've got your wheels geom and ontick interval set up correctly?

                sure as pants man.. ❓ ❗ 😲

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                • ashscottA Offline
                  ashscott
                  last edited by

                  Yeah I have the same issue with Hobbnobbs micro script - I am building a walking machine - the fluctuation which is somehow included in hobbnobs micro script causes my machine do hover and float around slowly.

                  When I implement MrDailyBlah's I get the kind of traction for my machine's feet that I was looking for. Can increase traction by changing the value'-1' in the part of the script that goes in the wheel to '-2'. Nice work

                  I've got no idea where the vibration is coming from - funnily enough, the other two variables marked '0' in hobbnobs script control push in a certain direction. You can make your machine/vehicles hover in certain directions using these variables.

                  Just some stuff I do with Sketchup.

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                  • ashscottA Offline
                    ashscott
                    last edited by

                    I've added a little complexity that is causing this script to crash SP when I try to run it.

                    As far as I can tell it has something to do with the raytest function - potentailly related to the issue described on this thread: http://forums.sketchucation.com/viewtopic.php?f=180&t=30558

                    I have tested it in SU7 as well but am getting the same issue - basically the model explodes, the POV zooms way out and all I can find left in the model is a bunch of endpoints (like on the end of a tapemeasure guide......can anyone shed some light?

                    Ash

                    Just some stuff I do with Sketchup.

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                    • M Offline
                      MrDailyBlah
                      last edited by

                      @ashscott said:

                      I've added a little complexity that is causing this script to crash SP when I try to run it.

                      As far as I can tell it has something to do with the raytest function - potentailly related to the issue described on this thread: http://forums.sketchucation.com/viewtopic.php?f=180&t=30558

                      I have tested it in SU7 as well but am getting the same issue - basically the model explodes, the POV zooms way out and all I can find left in the model is a bunch of endpoints (like on the end of a tapemeasure guide......can anyone shed some light?

                      Ash

                      that's right sir...
                      i used raytest to find the point where the wheels touch the floor, then i teleport magnets to them to attract the wheels... πŸ€“

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                      • ashscottA Offline
                        ashscott
                        last edited by

                        But Raytest has a tendency to cause SU to flip out - know of a workaround or why I am having the symptoms described?

                        Just some stuff I do with Sketchup.

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                        • M Offline
                          MrDailyBlah
                          last edited by

                          @ashscott said:

                          But Raytest has a tendency to cause SU to flip out - know of a workaround or why I am having the symptoms described?

                          uh... 😲 nooo...
                          u'd better consult pros like Wacov.. πŸ˜•

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                          • ashscottA Offline
                            ashscott
                            last edited by

                            So you're not getting the issues I described two posts ago.....?

                            I seem to get it no matter how I run it (apparently the raytest issue was clashing with SU8 but I can't even get it working right in SU7)

                            Just some stuff I do with Sketchup.

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                            • M Offline
                              MrDailyBlah
                              last edited by

                              @ashscott said:

                              So you're not getting the issues I described two posts ago.....?

                              I seem to get it no matter how I run it (apparently the raytest issue was clashing with SU8 but I can't even get it working right in SU7)

                              try reinstalling sketchup or SP or sumthing πŸ˜• ...

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