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    Sketchup to Blender workflow?

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    • H Offline
      HFM
      last edited by

      Any of you guys have some experience with exporting big models from Sketchup to Blender?
      I tried exporting a model of a building with its surroundings [map of 110 x 170 meters]
      as .stl, but in Blender that leaves you with a model that is too big to zoom out properly.
      Scaling down the model afterwards will make it 'disappear'

      I wan't to see how I can integrate Blender in my work-process with Cycles, but this is
      stopping me from doing that.

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      • pilouP Offline
        pilou
        last edited by

        Try with Collada dae format

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • mitcorbM Offline
          mitcorb
          last edited by

          A matter of side interest to you, perhaps, is that the main name in Blender is Ton Roosendaal, from the Netherlands. I think I spelled his last name correctly.

          I take the slow, deliberate approach in my aimless wandering.

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          • L Offline
            Lobster
            last edited by

            Does it help if you change the viewport clipping options in Blender, on the N panel i tnink?

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            • H Offline
              HFM
              last edited by

              @unknownuser said:

              Try with Collada dae format

              I started with that, but for some reason it only shows one component in blender

              @lobster said:

              Does it help if you change the viewport clipping options in Blender, on the N panel i tnink?

              I cannot see your option in the N panel, maybe this screenshot illustrates my problem.

              Blender Screenshot.png

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              • andybotA Offline
                andybot
                last edited by

                you can zoom to an object that's selected by using the numpad "." key - this will set your clipping to that object.

                As for export, have you tried TIG's object exporter?

                Another thing is that with a lot of repetitive components, a seemingly small SU file can quickly get big. Try instancing those components in Blender where possible.

                -Andy

                http://charlottesvillearchitecturalrendering.com/

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                • H Offline
                  HFM
                  last edited by

                  Ah finally 'found' my model. Setting clip to a large amount and pressing numpad . did the trick, thanks guys!

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