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    How to create texture files and import

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    • C Offline
      Centipede13
      last edited by

      OK I've done that, but it is tiled. Is that a function of the resolution of the image?

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      • Dave RD Offline
        Dave R
        last edited by

        Real wood isn't seamless so tiling would be natural. It doesn't matter what the resolution of the image is as far as that goes.

        That's why I use images of full size boards and not those goofy little square images. For example, the same material image is used for the different pieces of the top of the table in this image but I picked different sections of it for each piece.


        http://farm8.staticflickr.com/7001/6754334421_077b3cf90f_z.jpg

        And on this hayrake table, I used several plank images to paint the table top. The images were of planks for the same log so the color matches pretty well.


        http://farm6.staticflickr.com/5256/5479721282_921655355e_z.jpg

        Here's a close up of the Morris chair from the first image. the same thing applies. Only a couple of wood grain texture images were needed because I could pick out different parts of an image for different parts of the chair.


        http://farm6.staticflickr.com/5249/5360168878_5af27ee535_z.jpg

        If you want seamless you should go with plastic laminate. πŸ˜†

        Etaoin Shrdlu

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        • C Offline
          Centipede13
          last edited by

          See how the image is tiled? Is that normal?

          Tiled Texture

          The image on top is the 2 inch x 4 inch x 6 feet component.
          The bottom image is a rectangle that is 4 inch x 6 feet.

          I import the image to the rectangle, as texture, then I paint the face of the component.

          The two boxes (~ 2 feet each) shows where the image is repeated instead of spanning the whole component.

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          • Dave RD Offline
            Dave R
            last edited by

            Can you post the original image?

            Etaoin Shrdlu

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            • C Offline
              Centipede13
              last edited by

              Here's the image.


              2x6 Side A weathered (1600).jpg

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              • Dave RD Offline
                Dave R
                last edited by

                I can't tell well enough from your first posted image but it looks like either the image isn't set to be 6' long or the "board" is longer. I imported the original image as you posted it and applied it to two "boards" One I made 12' long so you can see how the image repeats.


                weathered Board.skp

                Etaoin Shrdlu

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                • C Offline
                  Centipede13
                  last edited by

                  Your file is exactly what I was expecting.
                  I'm not sure what I had done wrong, but I started over from a new file.
                  Now it's working just like yours πŸ˜•

                  Thanks for the help.

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                  • C Offline
                    Centipede13
                    last edited by

                    I have another question regarding importing.
                    I noticed that there is a loss of resolution from the image to the imported texture.
                    (Original image is clearer, imported texture is fuzzier)
                    Is there a setting that will keep the original resolution?
                    Or should my original image be a higher resolution to start with?

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      SketchUp reduces what it displays to 1024 pixel resolution (or 2048 if you enable "Use maximum texture size" under Window > Preferences > OpenGL settings - but this can low down performance with a slower video card).


                      MaxTexture.png

                      Gai...

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        FWIW, I didn't have Use Maximum Texture Size ticked when I imported your image.

                        As to what you did differently, before, I guess I don't know. It's possible that instead of setting the length of the material by clicking on the right edge of the rectangle, you clicked on the far horizontal edge and the rectangle wasn't the right width. Might be possible to deconstruct the SKP file to figure it out but since you've now got it sorted, don't look back.

                        Etaoin Shrdlu

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