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    Low Poly Trees - Tree Factory 2

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    • GaieusG Offline
      Gaieus
      last edited by

      Here is the TaperMaker:
      http://www.drawmetal.com/tapermaker

      It's for iron fences but I guess you can use it for trees as well 😄

      It looks great so far! 👍

      I'm not a tre expert so unfortunately won't be able to advise on the additional types, sorry.

      Gai...

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      • RichardR Offline
        Richard
        last edited by

        Thanks for the hint on the script mate, that will make life a lot easier!

        Just thought of anther process too to simplify life! Brain in overload to make this process of trees easier!

        [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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        • utilerU Offline
          utiler
          last edited by

          Aahhhh..... so real Richard, I can smell the eucalyptus!!! 😉

          purpose/expression/purpose/....

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          • bazB Offline
            baz
            last edited by

            Looks great Richard, It would be good to have some aussie natives.
            I think the branch shape would probably suit most younger european type trees.
            baz

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            • RichardR Offline
              Richard
              last edited by

              @baz said:

              Looks great Richard, It would be good to have some aussie natives.
              I think the branch shape would probably suit most younger european type trees.
              baz

              I'll have to find out what's popular and what works well with arch rendering! Gum trees are great as they are so lightly foliaged.

              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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              • utilerU Offline
                utiler
                last edited by

                you bet, R. and have a nice 'lazy' form too.....

                purpose/expression/purpose/....

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                • RichardR Offline
                  Richard
                  last edited by

                  @utiler said:

                  you bet, R. and have a nice 'lazy' form too.....

                  Look out the window mate! Have I got the larger branches about right?

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                  • utilerU Offline
                    utiler
                    last edited by

                    all i can see is a badly pruned fig tree in a concrete street tub.... 🤢

                    purpose/expression/purpose/....

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                    • RichardR Offline
                      Richard
                      last edited by

                      BTW the tree on the right is an SU image with my favoured black fog!

                      [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                      • bigstickB Offline
                        bigstick
                        last edited by

                        Richard, do you still have this file anywhere, or didn't you get around to uploading it?

                        I'm logged in but don't see any attachments...

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                        • R Offline
                          rbm
                          last edited by

                          Hi Richard
                          It looks similar to a "Silver Birch". Suggest you check it out at Google - Images.

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                          • RichardR Offline
                            Richard
                            last edited by

                            @bigstick said:

                            Richard, do you still have this file anywhere, or didn't you get around to uploading it?

                            I'm logged in but don't see any attachments...

                            No mate, one of those projects on the backburner for now!

                            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                            • bigstickB Offline
                              bigstick
                              last edited by

                              Okay, no problem 😄 I have taken your original Tree Factory file and added a larger range of branch sizes and types to it.

                              The idea is to try to expand on it to duplicate even more types of trees with a greater degree of individuality and flexibility.

                              If you look at branches (I've been doing a lot of this - it's winter in the UK right now and, most of the trees are bare) you'll see that some are straight, some are curved, and some are somewhat twisted.

                              I'm building a series of branch types that people can use to simulate these. I also tend to use single texture-mapped rectangles, or texture-mapped folded planes (for leaflets) instead of leaf-shaped geometry. This reduces poly count.

                              Essentially it is the same as your (old) approach, which I think is very logical and simplifies creation.

                              I'll do a little more work before I upload it, but I'm quite happy to send you what I have beforehand. If you have some useful observations based on what you have already done, I could implement them.

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                              • RichardR Offline
                                Richard
                                last edited by

                                Your right when you say OLD mate, I'd only just started using SU then - computers in fact! Hence why the leaves are poly - I didn't quite understand textures and possibilities.

                                I look forward to seeing what you've added!!! To be honest the original tree factory when I look back is just a broken down shite tree.

                                I've come up with some simple solutions to positioning and orientating all the elements that will really make it a simple process. Where I stopped was with the mapping of the trunks and branches, I played with TomTom's tools and made some observations that would solve this issue, just haven't got back to it!

                                Naked trees and here dead ones are great opportunities for studying branch forms!!

                                [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                • mitcorbM Offline
                                  mitcorb
                                  last edited by

                                  How about this example from Krisidious a few years back?
                                  http://forums.sketchucation.com/viewtopic.php?f=179&t=25435&p=218427&hilit=jagungal+gum#p218427

                                  I take the slow, deliberate approach in my aimless wandering.

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                                  • bigstickB Offline
                                    bigstick
                                    last edited by

                                    @ mitcorb - what have you been smoking? Can I have some please?

                                    Richard, I don't really bother too much with mapping. As long as you get the trunk right (I use Whaat's UV plugin for this and use cylindrical mapping - but only if I need it) you don't really notice the mapping on the branches by the time you add the foliage.

                                    This is all based on the principle of building trees to for 3d entourage to decorate scenes, not to render in their own right. In this instance, you would need to texture map the branches properly.

                                    I hope to add leaf options for conifers as well as deciduous trees. I don't think I'm even 50% done yet. Even with deciduous trees there are compound and single leaves, and clusters. Each will need their own approach. Even the way leaves hang varies. Some droop, some are held erect, some simply project. Some are grouped symmetrically, others alternate. So far I have increased the number and variety of branches, next I'm going to work on leaf options.

                                    I'll post something when I have done more on leaves.

                                    I'm conscious of my ignorance about the subject, so I'm learning as I go. I have actually bought 3 books to help me with this!

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                                    • mitcorbM Offline
                                      mitcorb
                                      last edited by

                                      Bigstick:
                                      Don't blame that on me, Krisidious posted it.

                                      I take the slow, deliberate approach in my aimless wandering.

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                                      • Alan FraserA Offline
                                        Alan Fraser
                                        last edited by

                                        Designing complex trees in SU is possible. The gum tree would present some problems, but is not impossible. I did make this mature Live Oak a few years ago...complete with Spanish Moss. The leafy version is just under 5000 faces, the bare branch version is only half that.

                                        lo.jpg
                                        lo2.jpg

                                        3D Figures
                                        Were you required to walk 500 miles? Were you advised to walk 500 more?
                                        You could be entitled to compensation. Call the Pro Claimers now!

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                                        • RichardR Offline
                                          Richard
                                          last edited by

                                          Wow - that's stunning Alan

                                          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                          • bigstickB Offline
                                            bigstick
                                            last edited by

                                            Hmm, a larger version image would be good... I'm not sure if there are some weird things going on, or it's just an optical illusion.

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