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[Plugin] Voodoo Camera Tracker Importer - March 9, 2011

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  • C Offline
    Chris Fullmer
    last edited by 30 Oct 2010, 15:59

    Hmm, that is a good question. This plugin was a bit of an experiment by me, but it definitely should work. I guess could you upload the .txt file here? You might need to zip it so the forum accepts it. I'll take a look at it and see if there is an oddity in the file that my script is not able to understand. Thanks,

    Chris

    Lately you've been tan, suspicious for the winter.
    All my Plugins I've written

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    • F Offline
      floric
      last edited by 30 Oct 2010, 17:28

      Thanks for your answer. πŸ˜„
      I attached the file in a ZIP. 😎


      Track.txt

      I'm german. Please feel free to correct my language mistakes. :D

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      • F Offline
        floric
        last edited by 12 Nov 2010, 15:07

        PUSH

        Any changes at this problem. Or is there any other possibilitie to use Voodoo in Kerkythea?

        I'm german. Please feel free to correct my language mistakes. :D

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        • C Offline
          Chris Fullmer
          last edited by 12 Nov 2010, 16:39

          😳 Sorry, I have not yet got to it. Perhaps this weekend I can though. Work has been unexpectedly bust the last couple of weeks - but we got a BIG project completed yesterday and this weekend I can finally relax.

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • F Offline
            floric
            last edited by 13 Nov 2010, 14:57

            No problem. There is no hurry. πŸ˜„

            I'm german. Please feel free to correct my language mistakes. :D

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            • F Offline
              floric
              last edited by 23 Nov 2010, 13:52

              I really don't want to ennoy but ANY changes? πŸ˜„
              It would be great if this plugin would work. πŸ˜„

              EDIT: Sorry. I studied the camera-file of the tracker and it seems to be a bug of voodoo. πŸ˜„

              I'm german. Please feel free to correct my language mistakes. :D

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              • C Offline
                Chris Fullmer
                last edited by 6 Mar 2011, 01:19

                Hey Floric, I am finally finding some time to look into this, and the first thing that I'm seeing is that the data is not coming out of Voodoo tracker correctly. So somehow I think you have not got Voodoo set up right. Is there any chance you could uploade the video that you are trying to track?

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • B Offline
                  Bertier
                  last edited by 15 Jul 2011, 09:10

                  Chris

                  that is great !

                  I'll give it a try.

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                  • S Offline
                    sims
                    last edited by 29 Dec 2011, 16:56

                    At first, I apologize for my pretty poor English, I don't speak it really fluently.
                    Whatever, I only wanted to thank you ! It's a pretty amazing work !
                    I'm a student in movie/photography and it's so useful for green screens !
                    Thanks a lot !

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                    • S Offline
                      sims
                      last edited by 29 Dec 2011, 20:17

                      After some tests, I still got a question: how do you make axes generated by voodoo match these of your sketchup model?
                      Maybe my purpose is not really clear... (Shame on my pretty poor English ^^)
                      So I join a screenshot:

                      http://img706.imageshack.us/img706/6049/printscreent.th.jpg

                      As you can see, there is some problem... And of course, if I simply rotate the model to make surface parallel to the ground, I lose scene views.
                      I'd like to make red and green axes match initial sketchup axes (and horizon to get realistic light while rendering) but I absolutly don't know how to do so ! I've been looking for solutions over the web for hours, but I didn't find anything !
                      No way to move horizon line in sketchup, nor to manually set axes in voodoo after tracking.
                      Well, I'm lost, can anyone help me, please?

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                      • C Offline
                        Chris Fullmer
                        last edited by 2 Jan 2012, 02:48

                        Hi Sims, I've been out on vacation for a few weeks, but I'm back now.

                        I admit that I can't tell what it wrong with that image. It looks like it imported well to me. Could you upload the .txt file?

                        Or in your PM you sent me, you mentioned just trying to use another file format. If you could give me some better detail on what file format it is, I might be bale to write another version that reads their file format.

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • S Offline
                          sims
                          last edited by 2 Jan 2012, 17:52

                          Hope you enjoyed your vacation !

                          First, about Voodoo, it generated a text file and it works. But as you saw, the wrong thing is that it didn't correctly find horizon... But I didn't manage to fix it.

                          Then, I tried Boujou. It's much more flexible and userfriendly. It generates several kind of files. But its txt is not the same as Voodoo.

                          You'll find attached both Voodoo and Boujou txt files from the same tracking test movie.


                          Voodoo.txt


                          Boujou.txt

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                          • C Offline
                            Chris Fullmer
                            last edited by 2 Jan 2012, 18:23

                            The picture is unclear. To me it looks like the camera path is oriented correctly with the model axes. It looks your "flat" plane and person component are the things that are wrong. The blue axis should be pointing upwards, but in your image, it is slanted, which is wrong. But I'm probably just not understanding what I'm seeing.

                            As for Boujou, sounds good. I'll see if I can look at it. How quickly do you need it? I'm really swamped. But I might be able to get you something simple.

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • S Offline
                              sims
                              last edited by 2 Jan 2012, 18:35

                              Well, with Voodoo, something is wrong (even in 3D viewer), not only axes. It's really "skieve" as we'd say in my country. I mean, even while switching axes, it's still skewed.

                              I would need it for post production, so first week of February. But I absolutly don't want to bother you ! If you are overbooked, don't waste your time for me !
                              If I still have problems with 3D tracking, we'll work in 2D tracking, and that's it.

                              Whatever, thank you for interest.

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                              • K Offline
                                kingsteve111
                                last edited by 3 Jun 2013, 19:56

                                Hi Chris

                                This plugin is great! Thanks so much for writing it.

                                I was wondering though if there is a way to make the imported pointcloud match the model, instead of pasting the model into the point cloud.

                                I have found it nearly impossible to match large models to the point cloud. A easy way to do this would be to make the camera data align with the existing models axis.

                                If you can alter that, I would find this plugin endlessly useful.

                                Thanks again. πŸ˜„

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