OPINIONS? Podium improvements in V2.
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I was one of the people who bought Podium when it first was released. Though, I used it sporadically, I never got a handle on it and there seemed to be all sorts of work arounds for artifacts and other unexpected and unwanted results. In addition, my experience on their forum was not nearly as helpful as this forum and many others I frequent. At any rate, I've been looking into a renderer again, and was wondering how the the plugin may have been improved in version 2. I have looked at Shaderlight and that seemed really nice, but since I already have license for Podium, I was wondering if any USERS could tell me about their experiences regarding podium 1.X v 2.x.
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I've used both but I'm sorry to say it's probably even more infrequently than yourself. As I recall v2 did seem more well rounded and reliable though.
As an alternative you might look at Maxwell which just released a free version that works within SU. It's not as 'point and click' as Podium (nothing is!) but the quality is superb.
-Brodie
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I use Podium V2 all the time and in terms so speed, ease of use and output quality I think it leads the field. I have a license for Shaderlight and have put quite a bit of time into trying it, but it seems for interior renders, which is primarily what I do, it is very hard to get rid of the noise in the render without taking out a ceiling or walls. I am sure it is doable, but it has not proved easy or intuitive.
The improvements in v2 vs v1 are signifiant, far fewer artifacts and hotspots, bump maps are easy to apply, you have spotlights, point lights, and light emitting materials to work with. I have gotten so I can light, adjust textures and render a good quality render in about 3 hours.
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